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MultiSolid for the interior and integer storeysAboveGround

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@fbiljecki fbiljecki released this 11 Mar 14:58
· 12 commits to master since this release

A minor release solving two bugs:

  1. The interior in LOD2 is composed of multiple solids (one solid for each floor). These solids are now stored as gml:Solid of a gml:MultiSolid. Previously they were incorrectly stored as solids directly "under" with bldg:lod2solid which nevertheless worked fine with some software packages such as FME, but it did not comply to the standard.
  2. The bldg:storeysAboveGround is now stored as an integer (previously it was a float, resulting in e.g. 3.0 storeys instead of 3).