Releases: twanvl/sts-conspire
Releases · twanvl/sts-conspire
New releases will be done via the steam workshop
Bugfixes
Bugfixes
Bugfixes
Balance update
- Fix: Reflect Attack and Reflect Block happen during the Ornate Mirror's turn, not at start of turn. This means the power is applied after Poison, so the description now takes the amount of poison into account.
- Balance: Ornate Mirror: reduced Reflect powers to 40% (50% in ascension), and reduce attack damage
- Balance: Purge now costs 5 HP to play.
Bugfixes and animations
- Fix: Cube Rune power now works
- Added animation to mimic
Relics and bugfixes
- Added 4 relics: Special Sausage, Treasure Map, Bottled Yo-Yo, Runic Octahedron
- Fix: Water orb shouldn't be affected by focus
- Fix: Necrotic Wound should not play at end of turn when you have Runic Pyramid
- Fix: Purge shouldn't remove Necronomicurse, Ascender's Bane, and other souldbound cards (from StsLib, if it is installed)
Bugfixes
- Fix: Dentures no longer copies echo form duplicate cards
- Fix crash of Mirror Image monster when playing as the construct
- Fix crash of OrnateMirror.onApplyPower
- Fix: Poison Weapons did not exhaust (#3)
- Fix: large relic images have to be in images/largeRelics
- In multi monster fights, the left monsters don't apply vulnerable.
- Changed Infinite Journal to be rare
- Changed Infernal Berry to be a skill
- Holy Bat now shuffles berries into your draw pile, and adds more if there are somehow not enough.
New monsters
- Added 1 curse
- Added 1 regular encounter (act 2)
- Added 1 boss encounter (act 3)
- Balance: Made mimic more defensive, and toned it down in endless mode
- Added higher resolution power images
Bug fixes and new content
- Added cards: 1 red, 1 blue
- Added relics: Dentures, Gift Box
- Added orb: Water
- Fixed another Infinite Journal bug, this time in the run history
- Fixed Cube Rune power killing the player immediately
- Fixed Flyswatter potentially hanging the game, also optimized the code