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1.2.0

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@github-actions github-actions released this 22 Mar 08:49
· 527 commits to master since this release

What's New

  • Blender 4.1 support
  • Denoise option for baking (example)
  • Bake channel to vertex color (thanks to @morirain)
  • Custom bake targets for packing multiple channels into a single image.
  • New mask type: Inbetween stack modifier, backface, and realtime edge detection (example)
  • Option to bake mask as image, this can be really useful for realtime edge detection since it won’t work as a bump map if it’s not baked yet.
  • Option to use image/vertex color alpha for mask input (example, demo)
  • Option to use more accurate color blending (unlike default Photoshop)
  • Geometry nodes color outputs are now detected when you try to add available vertex color as layer/mask
  • Box mapping option when using generated or object vector (demo)
  • Partial Chinese translation (thanks to @morirain)

Performance improvements

  • Group is no longer heavy to use when you only use it for some channels.
  • Ucupaint is now making sure to only use necessary nodes. For example, disabling layer/mask will also delete most of the related nodes, since it won’t affect the final texture.
  • Multiple objects with the same material now can merge layers/masks a whole lot faster.

Notable bugfixes

  • Fix: Cannot bake object with geometry nodes on Blender 4.0+
  • Fix: Merging layers inside a group is causing weird layer orders
  • Normal map now can use any UVMaps
  • Remove unnecessary ‘Misc’ tab
  • Normal channel is no longer creating weird artifacts if you haven’t used it in layers yet.
  • Toggle eraser will still work even if you’re using custom brushes
  • And more...