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Restrict C++ character literals to a single UTF-8 char #1249

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Character literals that would require more than one code unit, and thus more than one char, to encode in UTF-8 (for instance: 'é') are now "syntactically valid, but not supported by VerCors".

This assumes the execution character set will be UTF-8.

Fixes #1243.

Multicharacter literals (`'bad!'`) and literals that would require more than
one code unit, and thus more than one char, to encode (`'é'`) are now
"syntactically valid, but not supported by VerCors".

Fixes utwente-fmt#1243.
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CPPToCol assumes integer value of character literals equals Unicode code point in C++
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