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Troubleshooting
Here is a list of issues that are well known and how to fix them.
This is a server side issue that can usually be fixed by just closing the client and trying again. If this keeps happening please send me a message on Discord.
This is also a server side issue but sadly it can't be fixed by just trying again. If you see this message please send me a message on Discord.
On MacOS you might see this error when trying to start the client:
called Result::unwrap() on an Err value: MaxPerStageDescriptorSamplersExceeded { provided: 30, max_supported: 16 }
This is a temporary issue and as such I suggest a temporary workaround. In the geometry renderers (inside src/graphics/renderers/*/geometry/mod.rs
) there is a constant called TEXTURE_COUNT
. Bring that value down to 16
(or whatever your max_supported
is) and also update constant in fragment_shader.glsl
. The downside is that some textures will be messed up but at least you can run the client.
If your issue is not listed here or you need help, feel free to ask for help on the Korangar Discord server. I have created a channel specifically for getting help called #support
. Alternatively you can also create an issue on GitHub to report bugs or request features.