Add frame rate guessing code instead of trusting ffmpeg #164
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name: Windows | |
on: [push, pull_request, workflow_dispatch] | |
jobs: | |
build: | |
runs-on: windows-latest | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
- uses: msys2/setup-msys2@v2 | |
with: | |
msystem: UCRT64 | |
update: true | |
install: >- | |
autoconf | |
automake | |
base-devel | |
git | |
libtool | |
mingw-w64-ucrt-x86_64-cmake | |
mingw-w64-ucrt-x86_64-dav1d | |
mingw-w64-ucrt-x86_64-lcms2 | |
mingw-w64-ucrt-x86_64-libjxl | |
mingw-w64-ucrt-x86_64-meson | |
mingw-w64-ucrt-x86_64-nasm | |
mingw-w64-ucrt-x86_64-toolchain | |
mingw-w64-ucrt-x86_64-vapoursynth | |
mingw-w64-ucrt-x86_64-vulkan-headers | |
mingw-w64-ucrt-x86_64-xxhash | |
- name: Install nv-codec-headers | |
run: | | |
git clone https://github.com/FFmpeg/nv-codec-headers.git --depth 1 | |
pushd nv-codec-headers | |
make install -j$(nproc) PREFIX=/ucrt64 | |
popd | |
rm -rf nv-codec-headers | |
- name: Install XEVD | |
run: | | |
git clone https://github.com/mpeg5/xevd.git | |
pushd xevd | |
cmake --install-prefix /ucrt64 -S . -B build | |
ninja -C build install | |
popd | |
rm -rf xevd | |
mv /ucrt64/lib/xevd/libxevd.a /ucrt64/lib | |
- name: Install FFmpeg | |
run: | | |
git clone https://git.ffmpeg.org/ffmpeg.git --depth 1 | |
pushd ffmpeg | |
./configure --prefix=/ucrt64 --enable-gpl --enable-version3 --disable-programs --disable-doc --disable-avdevice --disable-swresample --disable-swscale --disable-postproc --disable-avfilter --disable-encoders --disable-muxers --enable-lcms2 --enable-libdav1d --enable-libjxl --enable-libxevd --disable-nvenc --pkg-config-flags=--static --disable-debug | |
make install -j$(nproc) | |
popd | |
rm -rf ffmpeg | |
- name: Build | |
run: | | |
meson setup -Ddefault_library=static -Dprefer_static=true -Db_lto=true -Dcpp_link_args=-static build | |
ninja -C build | |
strip build/bestsource.dll | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: bestsource | |
path: build/bestsource.dll |