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Fixed possible exception when items are cleared in a list in a collis… #73

Fixed possible exception when items are cleared in a list in a collis…

Fixed possible exception when items are cleared in a list in a collis… #73

Triggered via push December 18, 2023 17:10
Status Failure
Total duration 3m 26s
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glue.yml

on: push
Matrix: build
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18 errors and 24 warnings
build (Release)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Release)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Release)
The type or namespace name 'Dictionary<,>' could not be found (are you missing a using directive or an assembly reference?)
build (Release)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Release)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Release)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Release)
The type or namespace name 'Dictionary<,>' could not be found (are you missing a using directive or an assembly reference?)
build (Release)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Release)
Process completed with exit code 1.
build (Debug)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Debug)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Debug)
The type or namespace name 'Dictionary<,>' could not be found (are you missing a using directive or an assembly reference?)
build (Debug)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Debug)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Debug)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Debug)
The type or namespace name 'Dictionary<,>' could not be found (are you missing a using directive or an assembly reference?)
build (Debug)
The type or namespace name 'IDisposable' could not be found (are you missing a using directive or an assembly reference?)
build (Debug)
Process completed with exit code 1.
build (Release)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (Release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (Release)
Unreachable code detected
build (Release)
The event 'NullableBoolDisplay.PropertyChanged' is never used
build (Release): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/Emitter.cs#L504
'Sprite.CustomBehavior' is obsolete: 'Do not use this! This will go away. Use the Entity pattern instead'
build (Release): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/Emitter.cs#L659
'Sprite.PixelSize' is obsolete: 'Use TextureScale'
build (Release): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/Emitter.cs#L659
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
build (Release): Engines/FlatRedBallXNA/FlatRedBall/AI/Pathfinding/RectangleNodeNetwork.cs#L132
The variable 'closestNode' is assigned but its value is never used
build (Release): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/EmissionSettings.cs#L361
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
build (Release): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/EmissionSettings.cs#L362
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
build (Release): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/EmissionSettings.cs#L513
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
build (Debug)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (Debug)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/EmissionSettings.cs#L361
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/EmissionSettings.cs#L362
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/EmissionSettings.cs#L513
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Animation/AnimationLayer.cs#L122
The variable 'indexToShow' is assigned but its value is never used
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/Emitter.cs#L504
'Sprite.CustomBehavior' is obsolete: 'Do not use this! This will go away. Use the Entity pattern instead'
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/Emitter.cs#L659
'Sprite.PixelSize' is obsolete: 'Use TextureScale'
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Graphics/Particle/Emitter.cs#L659
'EmissionSettings.PixelSize' is obsolete: 'Use TextureScale instead. TextureScale = PixelSize * 2'
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/AI/Pathfinding/RectangleNodeNetwork.cs#L132
The variable 'closestNode' is assigned but its value is never used