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Update Engine.yml

Update Engine.yml #23

Workflow file for this run

name: Build Engine DLLs
on:
push:
branches: [ "NetStandard" ]
pull_request:
branches: [ "NetStandard" ]
jobs:
build:
strategy:
matrix:
configuration: [Debug, Release]
runs-on: windows-latest # For a list of available runner types, refer to
# https://help.github.com/en/actions/reference/workflow-syntax-for-github-actions#jobsjob_idruns-on
steps:
- name: Checkout FRB
uses: actions/checkout@v4
with:
fetch-depth: 1
path: 'FlatRedBall'
submodules: recursive
- name: Checkout Gum
uses: actions/checkout@v4
with:
repository: ${{ github.repository_owner }}/Gum
fetch-depth: 1
path: 'Gum'
# Install the .NET Core workload
- name: Install .NET Core
uses: actions/setup-dotnet@v3
with:
dotnet-version: 6.0.x
- name: Install .NET Core
uses: actions/setup-dotnet@v3
with:
dotnet-version: 8.0.x
# Add MSBuild to the PATH: https://github.com/microsoft/setup-msbuild
- name: Setup MSBuild.exe
uses: microsoft/setup-msbuild@v1.0.2
# - name: Build FlatRedBall iOS .NET 8
# run: dotnet build -c ${{ matrix.configuration }} 'FlatRedBall\Engines\Forms\FlatRedBall.Forms\FlatRedBall.Forms.iOS.Net8.sln'
# - name: Package FlatRedBall iOS .NET 8
# uses: actions/upload-artifact@v3
# with:
# name: iOSMonoGameNet8${{ matrix.configuration }}
# path: FlatRedBall\Engines\Forms\FlatRedBall.Forms\FlatRedBall.Forms.iOSMonoGame\bin\${{ matrix.configuration }}\net8.0-ios\
# - name: Build FlatRedBall Android .NET 8
# run: dotnet build -c ${{ matrix.configuration }} 'FlatRedBall\Engines\Forms\FlatRedBall.Forms\FlatRedBall.Forms.Android.Net8.sln'
# - name: Package FlatRedBall Android .NET 8
# uses: actions/upload-artifact@v3
# with:
# name: AndroidMonoGameNet8${{ matrix.configuration }}
# path: FlatRedBall\Engines\Forms\FlatRedBall.Forms\FlatRedBall.Forms.AndroidMonoGame\bin\${{ matrix.configuration }}\net8.0-android\
# - name: Build FlatRedBall FNA .NET 7
# run: dotnet build -c ${{ matrix.configuration }} 'FlatRedBall\Engines\Forms\FlatRedBall.Forms\FlatRedBall.Forms.FNA.sln'
# - name: Package FlatRedBall FNA .NET 7
# uses: actions/upload-artifact@v3
# with:
# name: DesktopGlFnaNet7${{ matrix.configuration }}
# path: FlatRedBall/Engines/Forms/FlatRedBall.Forms/FlatRedBall.Forms.FNA/bin/${{ matrix.configuration }}/net7.0/
# - name: Build FlatRedBall .NET 6
# run: dotnet build -c ${{ matrix.configuration }} 'FlatRedBall\Engines\Forms\FlatRedBall.Forms\FlatRedBall.Forms.DesktopGLNet6.sln'
# - name: Package FlatRedBall .NET 6
# uses: actions/upload-artifact@v3
# with:
# name: DesktopGlNet6${{ matrix.configuration }}
# path: FlatRedBall/Engines/Forms/FlatRedBall.Forms/FlatRedBall.Forms.DesktopGlNet6/bin/${{ matrix.configuration }}/net6.0/
- name: Build FlatRedBall .NET 4
run: dotnet build -c ${{ matrix.configuration }} 'FlatRedBall\Engines\Forms\FlatRedBall.Forms\FlatRedBall.Forms.DesktopGL.sln'
- name: Package FlatRedBall .NET 4
uses: actions/upload-artifact@v3
with:
name: DesktopGlNet4${{ matrix.configuration }}
path: FlatRedBall/Engines/Forms/FlatRedBall.Forms/FlatRedBall.Forms/bin/DesktopGL/${{ matrix.configuration }}/
# - name: Directory listing
# run: |
# Get-ChildItem -Path . -Recurse -ErrorAction SilentlyContinue -Force
gatekeeper:
needs: [build]
runs-on: windows-latest
steps:
- name: Trigger next jobs
run: echo "All build jobs completed successfully."
copyBuildsToTemplates:
needs: [gatekeeper]
env:
TEMPLATES: FlatRedBall\Templates
FORMS: FlatRedBall\Engines\Forms\FlatRedBall.Forms
runs-on: windows-latest
steps:
- name: Check if directory exists
run: |
$FolderPath = '.\FlatRedBall\Engines\Forms\FlatRedBall.Forms'
if (Test-Path -Path $FolderPath) {
Write-Host "Directory exists at $FolderPath"
} else {
Write-Host "Directory does not exist at $FolderPath"
}
$FolderPath2 = 'FlatRedBall\Engines\Forms\FlatRedBall.Forms'
if (Test-Path -Path $FolderPath2) {
Write-Host "Directory exists at $FolderPath2"
} else {
Write-Host "Directory does not exist at $FolderPath2"
}
$currentDirectory = $PWD.Path
Write-Host "Current directory: $currentDirectory"
if (Test-Path -Path $PWD.Path) {
Write-Host "Current directory exists - wouldn't you know it?"
}
$files = Get-ChildItem -Path $currentDirectory | ForEach-Object { $_.FullName }
Write-Output "::set-output name=files::$($files -join ',')"
shell: pwsh
- name: Use the output
run: |
echo "Files: ${{ steps.list_files.outputs.files }}"
# - name: Directory listing
# run: |
# Get-ChildItem -Path . -Recurse -ErrorAction SilentlyContinue -Force
- name: Copy libs
run: |
xcopy /E /I "${{ env.FORMS }}\FlatRedBall.Forms\bin\DesktopGL\Debug\*" ${{ env.TEMPLATES }}\FlatRedBallDesktopGlTemplate\FlatRedBallDesktopGlTemplate\Libraries\DesktopGl\Debug
xcopy /E /I "${{ env.FORMS }}\FlatRedBall.Forms\bin\DesktopGL\Release\*" ${{ env.TEMPLATES }}\FlatRedBallDesktopGlTemplate\FlatRedBallDesktopGlTemplate\Libraries\DesktopGl\Release