-
Notifications
You must be signed in to change notification settings - Fork 27.2k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
7 changed files
with
95 additions
and
113 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,44 +1,36 @@ | ||
import { useRef, useState, useEffect } from 'react' | ||
import * as THREE from 'three' | ||
import { useEffect } from 'react' | ||
import { useFrame } from '@react-three/fiber' | ||
import { useAnimations, useGLTF } from '@react-three/drei' | ||
|
||
import { useFrame, useLoader } from 'react-three-fiber' | ||
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader' | ||
export default function Bird({ speed, factor, url, ...props }) { | ||
const { nodes, animations } = useGLTF(url) | ||
const { ref, mixer } = useAnimations(animations) | ||
|
||
const Bird = ({ speed, factor, url, ...props }) => { | ||
const gltf = useLoader(GLTFLoader, url) | ||
const group = useRef() | ||
const [mixer] = useState(() => new THREE.AnimationMixer()) | ||
|
||
useEffect( | ||
() => void mixer.clipAction(gltf.animations[0], group.current).play(), | ||
[gltf.animations, mixer] | ||
) | ||
useEffect(() => void mixer.clipAction(animations[0], ref.current).play(), [mixer, animations, ref]) | ||
|
||
useFrame((state, delta) => { | ||
group.current.rotation.y += | ||
ref.current.rotation.y += | ||
Math.sin((delta * factor) / 2) * Math.cos((delta * factor) / 2) * 1.5 | ||
mixer.update(delta * speed) | ||
}) | ||
|
||
return ( | ||
<group ref={group}> | ||
<group ref={ref}> | ||
<scene name="Scene" {...props}> | ||
<mesh | ||
name="Object_0" | ||
morphTargetDictionary={gltf.nodes.Object_0.morphTargetDictionary} | ||
morphTargetInfluences={gltf.nodes.Object_0.morphTargetInfluences} | ||
morphTargetDictionary={nodes.Object_0.morphTargetDictionary} | ||
morphTargetInfluences={nodes.Object_0.morphTargetInfluences} | ||
rotation={[1.5707964611537577, 0, 0]} | ||
> | ||
<bufferGeometry attach="geometry" {...gltf.nodes.Object_0.geometry} /> | ||
<bufferGeometry attach="geometry" {...nodes.Object_0.geometry} /> | ||
<meshStandardMaterial | ||
attach="material" | ||
{...gltf.nodes.Object_0.material} | ||
{...nodes.Object_0.material} | ||
name="Material_0_COLOR_0" | ||
/> | ||
</mesh> | ||
</scene> | ||
</group> | ||
) | ||
} | ||
|
||
export default Bird |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,29 @@ | ||
import { useRef, useState } from 'react' | ||
import { useFrame } from '@react-three/fiber' | ||
import { Box as NativeBox } from '@react-three/drei' | ||
|
||
export default function Box(props) { | ||
const mesh = useRef() | ||
|
||
const [hovered, setHover] = useState(false) | ||
const [active, setActive] = useState(false) | ||
|
||
useFrame(() => (mesh.current.rotation.x = mesh.current.rotation.y += 0.01)) | ||
|
||
return ( | ||
<NativeBox | ||
args={[1, 1, 1]} | ||
{...props} | ||
ref={mesh} | ||
scale={active ? [6, 6, 6] : [5, 5, 5]} | ||
onClick={() => setActive(!active)} | ||
onPointerOver={() => setHover(true)} | ||
onPointerOut={() => setHover(false)} | ||
> | ||
<meshStandardMaterial | ||
attach="material" | ||
color={hovered ? '#2b6c76' : '#720b23'} | ||
/> | ||
</NativeBox> | ||
) | ||
} |
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,50 +1,45 @@ | ||
import dynamic from 'next/dynamic' | ||
import { Suspense } from 'react' | ||
import { Canvas } from 'react-three-fiber' | ||
import { Canvas } from '@react-three/fiber' | ||
import { OrbitControls } from '@react-three/drei' | ||
import Bird from '../components/Bird' | ||
|
||
const Bird = dynamic(() => import('../components/Bird'), { ssr: false }) | ||
|
||
const Birds = () => { | ||
return new Array(5).fill().map((_, i) => { | ||
const x = (15 + Math.random() * 30) * (Math.round(Math.random()) ? -1 : 1) | ||
const y = -10 + Math.random() * 20 | ||
const z = -5 + Math.random() * 10 | ||
const bird = ['stork', 'parrot', 'flamingo'][Math.round(Math.random() * 2)] | ||
let speed = bird === 'stork' ? 0.5 : bird === 'flamingo' ? 2 : 5 | ||
let factor = | ||
bird === 'stork' | ||
? 0.5 + Math.random() | ||
: bird === 'flamingo' | ||
? 0.25 + Math.random() | ||
: 1 + Math.random() - 0.5 | ||
|
||
return ( | ||
<Bird | ||
key={i} | ||
position={[x, y, z]} | ||
rotation={[0, x > 0 ? Math.PI : 0, 0]} | ||
speed={speed} | ||
factor={factor} | ||
url={`/glb/${bird}.glb`} | ||
/> | ||
) | ||
}) | ||
} | ||
|
||
const BirdsPage = (props) => { | ||
export default function BirdsPage() { | ||
return ( | ||
<> | ||
<Canvas camera={{ position: [0, 0, 35] }}> | ||
<ambientLight intensity={2} /> | ||
<pointLight position={[40, 40, 40]} /> | ||
<OrbitControls /> | ||
<Suspense fallback={null}> | ||
<Birds /> | ||
{new Array(6).fill().map((_, i) => { | ||
const x = | ||
(15 + Math.random() * 30) * (Math.round(Math.random()) ? -1 : 1) | ||
const y = -10 + Math.random() * 20 | ||
const z = -5 + Math.random() * 10 | ||
const bird = ['stork', 'parrot', 'flamingo'][ | ||
Math.round(Math.random() * 2) | ||
] | ||
let speed = bird === 'stork' ? 0.5 : bird === 'flamingo' ? 2 : 5 | ||
let factor = | ||
bird === 'stork' | ||
? 0.5 + Math.random() | ||
: bird === 'flamingo' | ||
? 0.25 + Math.random() | ||
: 1 + Math.random() - 0.5 | ||
|
||
return ( | ||
<Bird | ||
key={i} | ||
position={[x, y, z]} | ||
rotation={[0, x > 0 ? Math.PI : 0, 0]} | ||
speed={speed} | ||
factor={factor} | ||
url={`/glb/${bird}.glb`} | ||
/> | ||
) | ||
})} | ||
</Suspense> | ||
</Canvas> | ||
</> | ||
) | ||
} | ||
|
||
export default BirdsPage |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,46 +1,20 @@ | ||
import { useRef, useState } from 'react' | ||
import { Canvas, useFrame } from 'react-three-fiber' | ||
import { OrbitControls, Box } from '@react-three/drei' | ||
|
||
const MyBox = (props) => { | ||
const mesh = useRef() | ||
|
||
const [hovered, setHover] = useState(false) | ||
const [active, setActive] = useState(false) | ||
|
||
useFrame(() => (mesh.current.rotation.x = mesh.current.rotation.y += 0.01)) | ||
import { Canvas } from '@react-three/fiber' | ||
import { OrbitControls } from '@react-three/drei' | ||
import Box from '../components/Box' | ||
|
||
export default function BoxesPage() { | ||
return ( | ||
<Box | ||
args={[1, 1, 1]} | ||
{...props} | ||
ref={mesh} | ||
scale={active ? [6, 6, 6] : [5, 5, 5]} | ||
onClick={() => setActive(!active)} | ||
onPointerOver={() => setHover(true)} | ||
onPointerOut={() => setHover(false)} | ||
> | ||
<meshStandardMaterial | ||
attach="material" | ||
color={hovered ? '#2b6c76' : '#720b23'} | ||
/> | ||
</Box> | ||
<> | ||
<h1>Click on me - Hover me :)</h1> | ||
<Canvas camera={{ position: [0, 0, 35] }}> | ||
<ambientLight intensity={2} /> | ||
<pointLight position={[40, 40, 40]} /> | ||
<Box position={[10, 0, 0]} /> | ||
<Box position={[-10, 0, 0]} /> | ||
<Box position={[0, 10, 0]} /> | ||
<Box position={[0, -10, 0]} /> | ||
<OrbitControls /> | ||
</Canvas> | ||
</> | ||
) | ||
} | ||
|
||
const BoxesPage = () => { | ||
return [ | ||
<h1>Click on me - Hover me :)</h1>, | ||
<Canvas camera={{ position: [0, 0, 35] }}> | ||
<ambientLight intensity={2} /> | ||
<pointLight position={[40, 40, 40]} /> | ||
<MyBox position={[10, 0, 0]} /> | ||
<MyBox position={[-10, 0, 0]} /> | ||
<MyBox position={[0, 10, 0]} /> | ||
<MyBox position={[0, -10, 0]} /> | ||
<OrbitControls /> | ||
</Canvas>, | ||
] | ||
} | ||
|
||
export default BoxesPage |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters