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fix: add native cues when using native text tracks #719
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💖 Thanks for opening this pull request! 💖 Things that will help get your PR across the finish line:
We get a lot of pull requests on this repo, so please be patient and we will get back to you as soon as we can. |
Not sure how best to go about creating an example with this fix implemented. It's also dependent on the related PR in the player. |
Additionally, not sure what adding tests for this would look like. With a little guidance I'd be happy to take a stab at it! 😄 |
Here's a demo of native captions working with this change! The |
Thanks @third774, we'll take a look soon. |
Looks like this breaks a few tests... looking into this now. |
Co-authored-by: Kyle Boutette <kyleveb@gmail.com>
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Added a test for this as well! |
Just wanted to circle back around on this — is there anything else blocking this change (and related PR videojs/video.js#6410) from being merged? |
@third774 hey, thanks for your patience! We'll take a look in the next day or so. |
Closing this in favor of #759, I rebased it and has a tiny change in the test. I'll merge it manually to maintain authorship credit once it's reviewed. |
Co-authored-by: Kyle Boutette kyleveb@gmail.com
Description
When native text tracks are used, the cues added need to be native cues.
Related to this PR in the player: videojs/video.js#6410
Specific Changes proposed
Checks to see if native tracks are being used, and if so converts the cue into a native cue.
Requirements Checklist