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Releases: viktor-ferenczi/multigrid-projector

0.7.7

18 Oct 15:16
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Disabled code verification if SE is running on Linux via Wine or Proton. No change on Windows.

0.7.6

18 Oct 10:55
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  • Compatibility with game version 1.205.024

0.7.5

15 Oct 20:26
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  • Fixed the building of default heads and wheels outside the projection while an MGP capable projector is active on the same grid

0.7.4

15 Oct 00:20
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  • Compatibility with game version 1.205.023
  • Possible fix for the unbuildable top blocks and wheels outside of the projection while a projection is active on the same grid.

0.7.3

04 Oct 22:36
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  • Fixed the alignment on loading a repair projection if the projector is not named "Repair", but has a unique name
  • Disabled functionality on console blocks which don't apply to them (they had been enabled accidentally)
  • Increased priority of patching MyGuiScreenGamePlay.HandleUnhandledInput to make plugin collisions less likely
  • Introduced the SE_PLUGIN_THROW_ON_FAILED_METHOD_VERIFICATION environment variable for internal testing purposes

0.7.2

23 May 19:59
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  • Harmony 2.3.3

0.7.1

13 May 20:17
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Compatibility with game version 1.204.015

0.7.0

04 May 18:53
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  • Toolbar slots should always be filled properly, regardless of the build order of the relevant blocks.
  • Projector terminal button to fix all toolbar slots of the built grid to match the projection.
  • Blueprints containing a repair projector will always load with the correct offset and rotation.
  • Censoring world position in saved blueprints, so they are safe to share if made in multiplayer.

Definition of a repair projector in a blueprint:

  1. The projector which is the very first block of the blueprint is considered to be a repair one.
  2. The projector in the blueprint with the exact same name as the projector used for the build if the name is unique.
  3. The first projector with "Repair" in its name (case-insensitive), even if there are multiple ones.

0.6.6

01 May 07:35
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  • Forward compatibility

0.6.4

09 Apr 02:07
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  • Fixed welders and grinders (bug was introduced in 0.6.3)