Quickie is an immediate mode gui library for LÖVE. Initial inspiration came from the article Sol on Immediate Mode GUIs (IMGUI). You should check it out to understand how Quickie works.
local gui = require "Quickie"
function love.load()
-- preload fonts
fonts = {
[12] = love.graphics.newFont(12),
[20] = love.graphics.newFont(20),
}
love.graphics.setBackgroundColor(17,17,17)
love.graphics.setFont(fonts[12])
-- group defaults
gui.group.default.size[1] = 150
gui.group.default.size[2] = 25
gui.group.default.spacing = 5
end
local menu_open = {
main = false,
right = false,
foo = false,
demo = false
}
local check1 = false
local check2 = false
local input = {text = ""}
local slider = {value = .5}
local slider2d = {value = {.5,.5}}
function love.update(dt)
gui.group.push{grow = "down", pos = {5,5}}
-- all widgets return true if they are clicked on/activated
if gui.Checkbox{checked = menu_open.main, text = "Show Menu"} then
menu_open.main = not menu_open.main
end
if menu_open.main then
gui.group.push{grow = "right"}
-- widgets can have custom ID's for tooltips etc (see below)
if gui.Button{id = "group stacking", text = "Group stacking"} then
menu_open.right = not menu_open.right
end
if menu_open.right then
gui.group.push{grow = "up"}
if gui.Button{text = "Foo"} then
menu_open.foo = not menu_open.foo
end
if menu_open.foo then
gui.Button{text = "???"}
end
gui.group.pop{}
gui.Button{text = "Bar"}
gui.Button{text = "Baz"}
end
gui.group.pop{}
if gui.Button{text = "Widget demo"} then
menu_open.demo = not menu_open.open
end
end
gui.group.pop{}
if menu_open.demo then
gui.group{grow = "down", pos = {200, 80}, function()
love.graphics.setFont(fonts[20])
gui.Label{text = "Widgets"}
love.graphics.setFont(fonts[12])
gui.group{grow = "right", function()
gui.Button{text = "Button"}
gui.Button{text = "Tight Button", size = {"tight"}}
gui.Button{text = "Tight² Button", size = {"tight", "tight"}}
end}
gui.group{grow = "right", function()
gui.Button{text = "", size = {2}} -- acts as separator
gui.Label{text = "Tight Label", size = {"tight"}}
gui.Button{text = "", size = {2}}
gui.Label{text = "Center Label", align = "center"}
gui.Button{text = "", size = {2}}
gui.Label{text = "Another Label"}
gui.Button{text = "", size = {2}}
end}
gui.group.push{grow = "right"}
if gui.Checkbox{checked = check1, text = "Checkbox", size = {"tight"}} then
check1 = not check1
print(check1)
end
if gui.Checkbox{checked = check2, text = "Another Checkbox"} then
check2 = not check2
end
if gui.Checkbox{checked = check2, text = "Linked Checkbox"} then
check2 = not check2
end
gui.group.pop{}
gui.group{grow = "right", function()
gui.Label{text = "Input", size = {70}}
gui.Input{info = input, size = {300}}
end}
gui.group{grow = "right", function()
gui.Label{text = "Slider", size = {70}}
gui.Slider{info = slider}
gui.Label{text = ("Value: %.2f"):format(slider.value), size = {70}}
end}
gui.Label{text = "2D Slider", pos = {nil,10}}
gui.Slider2D{info = slider2d, size = {250, 250}}
gui.Label{text = ("Value: %.2f, %.2f"):format(slider2d.value[1], slider2d.value[2])}
end}
end
-- tooltip (see above)
if gui.mouse.isHot('group stacking') then
local mx,my = love.mouse.getPosition()
gui.Label{text = 'Demonstrates group stacking', pos = {mx+10,my-20}}
end
end
function love.draw()
gui.core.draw()
end
function love.keypressed(key, code)
gui.keyboard.pressed(key, code)
end
To be done...
Copyright (c) 2012 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.