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restore CreateUnityPackageWithBuild #1145

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Aug 12, 2021
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20 changes: 20 additions & 0 deletions Assets/VRM/Editor/VRMExportUnityPackage.cs
Original file line number Diff line number Diff line change
Expand Up @@ -134,6 +134,26 @@ static void CreateUnityPackageWithoutBuild()
CreateUnityPackages(folder);
}

/// <summary>
/// This is call from Jenkins build
///
/// -quit -batchMode -executeMethod VRM.DevOnly.PackageExporter.VRMExportUnityPackage.CreateUnityPackageWithBuild
/// </summary>
public static void CreateUnityPackageWithBuild()
{
var folder = GetProjectRoot();
if (!Directory.Exists(folder))
{
Directory.CreateDirectory(folder);
}

if (!BuildTestScene())
{
Debug.LogError("Failed to build test scenes");
}
CreateUnityPackages(folder);
}

public class GlobList
{
public readonly string[] Files;
Expand Down