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add [HDR] #1151

Merged
merged 1 commit into from
Aug 17, 2021
Merged

add [HDR] #1151

merged 1 commit into from
Aug 17, 2021

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ousttrue
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@ousttrue ousttrue commented Aug 13, 2021

#1148

とりあえず。

@ousttrue ousttrue requested a review from Santarh August 13, 2021 04:23
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Santarh commented Aug 17, 2021

dst.emissiveFactor = context.EmissiveFactorLinear.ToFloat3(ColorSpace.Linear, ColorSpace.Linear);

var emissionColor = material?.emissiveFactor?.ToColor3(gltfColorSpace, ColorSpace.Linear);

IO は Linear 想定で書かれていたので、単純に適用漏れかなと思われます。

@ousttrue ousttrue merged commit 2e50a09 into vrm-c:master Aug 17, 2021
@ousttrue ousttrue added the colorspace gamma(sRGB) / Linear label Sep 9, 2021
@ousttrue ousttrue deleted the fix1/mtoon_emission_hdr branch October 27, 2021 05:59
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