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Feature/multi uv serialization #582

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merged 2 commits into from
Nov 5, 2020

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ousttrue
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#480

uv2

とりあえず Mesh にロードするところまで作った。

  • Unity側の standard, unlit, MToon のどれかに Gltf 風のテクスチャー毎に uv を指定する機能を実装しないと、ロードされた uv2 を利用する方法が無いことがわかった。

@ousttrue ousttrue merged commit 27f6494 into vrm-c:master Nov 5, 2020
@ousttrue ousttrue deleted the feature/multi_uv_serialization branch April 2, 2021 04:34
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