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Weird geometry error when using transform matrices and line/polyline #53
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Some more issues: Update: according to my partial understanding the issue comes from the treatment of collinear or overlapping line segment, which causes |
Relevant article shared by @Gleefre: https://mattdesl.svbtle.com/drawing-lines-is-hard |
Forgot to comment here - I think this would be fixed by the following pull request: #168. |
See: vydd#53 The solution is basically to add new join methods for when polyline angles are too sharp.
Test program:
Problem:
polyline
is wrong, it flies outside the screen.line
has different position. When composing larger algorithms I find geometry gets put in wrong positions everywhere.The text was updated successfully, but these errors were encountered: