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May 8, 2018
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walbourn committed May 8, 2018
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6 changes: 2 additions & 4 deletions README.md
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Expand Up @@ -17,11 +17,9 @@ The package requires the [Visual C++](https://blogs.msdn.microsoft.com/vcblog/20
> For C++/WinRT projects, use cppwinrt NuGet package [2017.2.28](https://www.nuget.org/packages/cppwinrt/2017.2.28.4) with the Windows 10 Anniversary Update SDK (14393).
# VS 2017
The ``VSIX\Direct3DUWPGame.vsix`` also works for VS 2017. Use of the Visual Studio 2017 15.5 update or later is recommended.
The ``VSIX\Direct3DUWPGame.vsix`` also works for VS 2017. Use of the Visual Studio 2017 15.7 update or later is recommended.

The package requires the *Universal Windows Platform development* workload (``Microsoft.VisualStudio.Workload.Universal``) with the *C++ Universal Windows Platform tools* (``Microsoft.VisualStudio.ComponentGroup.UWP.VC``). The Win32 templates require the *Desktop development with C++* workload (``Microsoft.VisualStudio.Workload.NativeDesktop``). It is recommended you make use of the Windows 10 Fall Creators Update SDK (16299).

> For C++/WinRT projects, use cppwinrt NuGet package [2017.8.25](https://www.nuget.org/packages/cppwinrt/2017.10.13.1) with the Windows 10 Fall Creators Update SDK ([16299](https://blogs.msdn.microsoft.com/chuckw/2018/03/06/vs-2017-15-6-update/)).
The package requires the *Universal Windows Platform development* workload (``Microsoft.VisualStudio.Workload.Universal``) with the *C++ Universal Windows Platform tools* (``Microsoft.VisualStudio.ComponentGroup.UWP.VC``). The Win32 templates require the *Desktop development with C++* workload (``Microsoft.VisualStudio.Workload.NativeDesktop``). It is recommended you make use of the Windows 10 April 2018 Update SDK (17134).

# Rebuilding the VSIX
Building the VSIX project requires VS 2017 with the *Visual Studio extension development* (``Microsoft.VisualStudio.Workload.VisualStudioExtension``) and *.NET desktop development* (``Microsoft.VisualStudio.Workload.ManagedDesktop``) workloads.
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5 changes: 1 addition & 4 deletions VSIX/src/Direct3DGame/source.extension.vsixmanifest
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<?xml version="1.0" encoding="utf-8"?>
<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
<Metadata>
<Identity Id="Direct3DUWPGame-1" Version="5.8" Language="en-US" Publisher="MSFT" />
<Identity Id="Direct3DUWPGame-1" Version="5.9" Language="en-US" Publisher="MSFT" />
<DisplayName>Direct3DUWPGame</DisplayName>
<Description xml:space="preserve">Universal Windows Platform (UWP) app and Win32 desktop C++ game templates for Direct3D 11 and Direct3D 12</Description>
<MoreInfo>http://blogs.msdn.com/b/chuckw/archive/2015/12/17/direct3d-game-visual-studio-templates-redux.aspx</MoreInfo>
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<Prerequisite Id="Microsoft.VisualStudio.Component.UWP.Support" Version="[15.0,16.0)" />
<Prerequisite Id="Microsoft.VisualStudio.ComponentGroup.UWP.VC" Version="[15.0,16.0)" />
<Prerequisite Id="Microsoft.VisualStudio.Component.Windows10SDK" Version="[15.0,16.0)" />
<Prerequisite Id="Microsoft.VisualStudio.Component.Windows10SDK.16299.Desktop" Version="[15.0,16.0)" />
<Prerequisite Id="Microsoft.VisualStudio.Component.Windows10SDK.16299.UWP" Version="[15.0,16.0)" />
<Prerequisite Id="Microsoft.VisualStudio.Component.Windows10SDK.16299.UWP.Native" Version="[15.0,16.0)" />
</Prerequisites>
</PackageManifest>

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