August 18, 2018 (6.1)
- Added
GetDXGIFactory
accessor to the DirectX 12 DeviceResources - Future version of C++/WinRT will require
ole32.lib
, so the C++/WinRT templates now include this library in the linker settings
Install VSIX for VS 2015 / VS 2017 (15.5 update or later)
Note that the C++/WinRT headers in the Windows 10 SDK (17134) are not fully compatible with the VS 2017 (15.8 update) when using
/permissive-
. The workaround is to add/Zc:twoPhase-
to the project settings Additional Options. This issue is fixed if using the Windows 10 SDK (17763).