Skip to content

August 18, 2018 (6.1)

Compare
Choose a tag to compare
@walbourn walbourn released this 18 Aug 17:19
  • Added GetDXGIFactory accessor to the DirectX 12 DeviceResources
  • Future version of C++/WinRT will require ole32.lib, so the C++/WinRT templates now include this library in the linker settings

Install VSIX for VS 2015 / VS 2017 (15.5 update or later)

Note that the C++/WinRT headers in the Windows 10 SDK (17134) are not fully compatible with the VS 2017 (15.8 update) when using /permissive-. The workaround is to add /Zc:twoPhase- to the project settings Additional Options. This issue is fixed if using the Windows 10 SDK (17763).