Port of ShortcutBadger for Xamarin.Android
The ShortcutBadger makes your Android App show the count of unread messages as a badge on your App shortcut!
NuGet
Install-Package Xamarin.ShortcutBadger
Add the codes below:
int badgeCount = 1;
ShortcutBadger.ApplyCount(context, badgeCount);
If you want to remove the badge:
ShortcutBadger.RemoveCount(context);
or
ShortcutBadger.ApplyCount(context, 0);
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(Not Fully Support) (1.1.7+) |
(1.1.10+) |
(Not Fully Support) (1.1.10+) |
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(1.1.17+) |
(1.1.18+) |
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(1.1.23+) |
- Nova launcher with TeslaUnread, Apex launcher, ADW Launcher provided by notz
- Solid launcher provided by MajeurAndroid
- KISS Launcher provided by alexander255
Xiaomi devices require extra setup with notifications, please read wiki.
A tool for displaying your device, launcher & android version and testing whether ShortcutBadger works or not may be downloaded from
- Google Play https://play.google.com/store/apps/details?id=me.leolin.isbadgeworking
- The GitHub repository https://github.com/leolin310148/IsBadgeWorking.Android/releases
Leo Lin - leolin310148@gmail.com
If you receive a message from Google containing something like this:
REASON FOR WARNING: Violation of section 4.4 of the Developer Distribution Agreement.
please use version 1.1.0+!
1.1.22:
- Improve Oreo support (Thanks to AlexStarc)
1.1.21:
- Using binding of native library
- Change namespace from
Xamarin.ShortcutBadger
toXamarinShortcutBadger
1.1.19:
- Fix multiple home package resolve issue.
1.1.18:
- Add Kill Launcher Support
1.1.17:
- Add ZTE Support
1.1.16:
- Improve Sony Launcher support.
Copyright 2014-2024 Leo Lin, Yauheni Pakala
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.