Skip to content

v1.0.3

Compare
Choose a tag to compare
@wheatleymf wheatleymf released this 06 Oct 09:45
5e1f67e

October 5th 2023

This update provides proper support for HBHF sensor entities and makes autoturrets immune to interference limitations, implemented in recent Rust "Solid Foundations" update. More details:

  • HBHF sensors placed through editor now will properly output energy to all IO entities in chain. Output power is no longer tied to current amount of detected players, and instead provides static 10 energy points which should be enough to power up most entities. HBHF sensors deployed by players will keep working as usual, this does not affect normal gameplay.
  • Autoturrets placed through the editor are now immune to interference limitations. Regardless of your current server configuration, turrets will always ignore server-side interference checks and stay online, so you can keep placing as many turrets as you want.