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适配4.0
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windosx committed Jan 16, 2021
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1 change: 1 addition & 0 deletions .gitattributes
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*.h linguist-language=Go
33 changes: 33 additions & 0 deletions .gitignore
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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so

# Folders
_obj
_test

# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out

*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*

_testmain.go

.idea/
.vscode/

*.exe
*.test
*.prof

*.dat
*.dll

face-engine
go.sum
15 changes: 15 additions & 0 deletions .travis.yml
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language: go

go:
- 1.15.x

before_install:
- wget -O lib.zip https://github.com/windosx/face-engine/releases/download/v4.0.4/libarcsoft_linux_x64.zip
- unzip lib.zip -d ./arcsoftlib/
- sudo cp ./arcsoftlib/libarcsoft_face.so /usr/lib
- sudo cp ./arcsoftlib/libarcsoft_face_engine.so /usr/lib

script:
- go build -o test github.com/windosx/face-engine/v4/examples
- chmod +x test
- ./test
6 changes: 6 additions & 0 deletions LICENSE
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Copyright (C) 2021 WindOSX

  Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

  The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
131 changes: 131 additions & 0 deletions README.md
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# 虹软人脸检测SDK Go语言版
![LICENSE](https://img.shields.io/github/license/windosx/face-engine)
![Supported platform](https://img.shields.io/badge/platform-win%20%7C%20linux-lightgrey)
[![Build Status](https://travis-ci.org/windosx/face-engine.svg?branch=master)](https://travis-ci.org/windosx/face-engine)
[![GoDoc](http://godoc.org/github.com/windosx/face-engine?status.svg)](http://godoc.org/github.com/windosx/face-engine)

# 一、项目简介

由于公司是虹软的重度用户,出于工作需要和个人兴趣,寻思着用golang封装一下C++的SDK,利用golang的跨平台特性达到跨平台的效果(当然前提是SDK支持的平台)

目前支持的SDK版本有:[v2.x](https://github.com/windosx/face-engine/tree/v2.2.0) [v3.x](https://github.com/windosx/face-engine/tree/v3.0.7) [v4.0.0](https://github.com/windosx/face-engine)

# 二、编译环境与运行环境的准备

## 1. 安装go版本SDK
推荐使用go module的方式进行安装(需要哪个版本修改版本号即可):

```bash
go get -u -d github.com/windosx/face-engine/v4
```
## 2. 安装gcc环境
Linux下可以通过对应的包管理器进行安装,Windows下根据32/64位系统进行选择安装MinGW或者MinGW-w64

## 3. 运行环境
- Linux:将`libarcsoft_face.so``libarcsoft_face_engine.so`放入`/usr/lib64`目录下
- Windows:将`libarcsoft_face.dll``libarcsoft_face_engine.dll`放入MinGW安装目录下的lib目录中,同时需要将这两个文件放入`%WINDIR%`或者`%WINDIR/System32%`目录下

# 三、代码结构说明
```bash
├─examples
│ └─example1.go
├─include
│ ├─amcomdef.h
│ └─arcsoft_face_sdk.h
│ └─asvloffscreen.h
│ └─merror.h
├─util
│ └─image_util.go
├─go.mod
├─engine.go
├─mask.jpg
├─test.jpg
examples目录中是示例代码
include是SDK的头文件
util下的image_util.go是使用golang原生API处理图片的工具
engine.go是封装的SDK
两张JPEG格式的图片是给示例代码用的
```
# 四、代码调用示例
```go
package main

import (
"fmt"

. "github.com/windosx/face-engine/v4"
"github.com/windosx/face-engine/v4/util"
)

// 获取处理好的图片信息
var imageInfo = util.GetResizedImageInfo("./mask.jpg")

func main() {
// 激活SDK
if err := OnlineActivation("YourAppID", "YourSDKKey", "YourActiveCode"); err != nil {
fmt.Printf("%#v\n", err)
return
}
// 初始化引擎
engine, err := NewFaceEngine(DetectModeImage,
OrientPriority0,
10, // 4.0最大支持10个人脸
EnableFaceDetect|EnableFaceRecognition|EnableFace3DAngle|EnableLiveness|EnableIRLiveness|EnableAge|EnableGender|EnableMaskDetect|EnableFaceLandMark)
if err != nil {
fmt.Printf("%#v\n", err)
return
}
deviceInfo, err := GetActiveDeviceInfo()
if err != nil {
fmt.Printf("%#v\n", err)
}
fmt.Printf("设备信息:%s\n", deviceInfo)
// 检测人脸
info, err := engine.DetectFaces(imageInfo.Width, imageInfo.Height, ColorFormatBGR24, imageInfo.DataUInt8)
if err != nil {
fmt.Printf("%#v\n", err)
return
}
// 处理人脸数据
if err = engine.Process(imageInfo.Width, imageInfo.Height, ColorFormatBGR24, imageInfo.DataUInt8, info, EnableAge|EnableGender|EnableFace3DAngle|EnableLiveness|EnableMaskDetect|EnableFaceLandMark); err != nil {
fmt.Printf("%#v\n", err)
return
}
// 获取年龄
ageInfo, err := engine.GetAge()
if err != nil {
fmt.Printf("%#v\n", err)
return
}
fmt.Printf("ageInfo: %v\n", ageInfo)
// 获取口罩信息
maskInfo, err := engine.GetMask()
if err != nil {
fmt.Printf("%#v\n", err)
return
}
fmt.Printf("口罩信息:%#v\n", maskInfo)
// 获取额头点位
landMark, err := engine.GetFaceLandMarkInfo()
if err != nil {
fmt.Printf("%#v\n", err)
return
}
fmt.Printf("额头点位:%#v\n", landMark)
// 销毁引擎
if err = engine.Destroy(); err != nil {
fmt.Printf("%#v\n", err)
return
}
}
```
# 五、注意事项
1. 通过`FaceFeatureExtract``FaceFeatureExtractEx`方法提取到人脸特征信息,使用完毕后应调用其`Release()`方法释放内存,避免导致内存溢出,这是由于cgo的一些局限性导致的。

# 六、更多示例代码
- [ArcFace+gocv处理视频流](https://github.com/windosx/arcface-gocv-examples)

***(如果您想分享自己的示例,欢迎PR)***

# 七、开源说明
本项目使用MIT协议,如果对您有帮助,请点亮star支持一下 :)
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