Releases: winneon/neutron
Fix for recent versions of Elite :Dangerous.
I know this update is rather small and long overdue, but better late than never.
Bug Fixes
- Added a check for extraneous files in the journal directory, fixing location errors while using recent versions of Elite: Dangerous.
1.0! Official release + new features and bugfixes!
This update has been in the making for awhile, and I'm glad that the main legwork is over and it's onto the bugfix releases. This update marks v1.0, the first release I'd consider "stable". There are quite a few new features, plus some bugs fixed from the last beta version. Below is the complete changelog. Thank you for everyone who tested the beta and gave feedback!
New Additions
- Added the following manual route controls: Replot, Skip Jump, and Toggle Auto-Replotting.
- Replot: Replot from your current location.
- Skip Jump: Skip a jump, acting as if you jumped to the next system or a jump in your remaining jumps left. Skip Jump is disabled when Auto-Replotting is enabled.
- Toggle Auto-Replotting: Toggles auto-replotting when a detour is detected. This is useful if you need to go off course to refuel at a nearby star.
- Added error handling. Now you'll see what you did wrong instead of guessing.
- Added an auto-updater, so you never have to view these pages again if you don't want to!
- Added a version indicator in the bottom right of the app.
- Added a new fancy icon, designed by Reddit user /u/NovaXeros!
- Added React Developer Tools to the dev tools. For development instances only.
Changes
- Reorganized basically everything in the underlying source code. This makes it easier for me to see what I'm doing when working on this app.
Bug Fixes
- Fixed autocomplete running when it's not supposed to.
- Fixed the default value of efficiency not being a default value.
- Fixed the dev tools appearing in production instances.
- Fixed the input boxes appearing to be editable when replotting.
- Fixed the app not returning to the input boxes when the route is finished.
Upcoming
- The waypoint / "via" feature that's new to Spansh's online router.
This changelog may be updated in the future, if I forgot anything.
Clipboard hotfix!
I should really rename this project to Neutron: Hotfixes Inbound.
- Fixed the total jumps not updating and the clipboard not updating.
Gotta love the hotfixes...
Quick hotfix that should've been in the last update.
- Fixed the app not starting on install (again).
Small bugfix update!
Here we have some important bugfixes, nothing new on the feature side.
- Fixed the total jumps not updating correctly when arriving at the next system.
- Fixed the router not replotting when you arrive in an unexpected system.
Entering hyperspace?
Quick update that should've been in the last update.
- Added an "entering hyperspace" indicator, again for muh immersion.
Hyperspace indicator and bug fixes!
In this update, I've added a hyperspace location indicator, so now you'll know when you jump into hyperspace (if you didn't already know by the loud noise the game makes when you do a hyperjump). There's also a few bug fixes that were pointed out to me by a few reddit users. Thank you!
- Added a hyperspace indicator for muh immersion.
- Fixed the route progressing when you're not actually enroute.
- Fixed the app not starting on first install.
Journal location selector!
Here's a quick update that fixes a crash if your default journal location does not exist or is somewhere else.
- Added a journal location selector on startup if the default location cannot be found.
- Added persistent settings that the above addition uses.
...And more hotfixes.
- Fixed the process not quitting on window close.
Hotfix for encoding.
Here's a quick hotfix.
- Fixed UTF-8 encoding on the page.