😴 Sleepy Commit #86
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Windows | |
on: | |
push: | |
branches: [main] | |
pull_request: | |
branches: [main] | |
workflow_dispatch: | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
os: [windows-2022] | |
buildconfig: [Game_Win64, Editor] | |
configuration: | |
- Debug | |
- Release | |
- Retail | |
include: | |
- os: windows-2022 | |
shell: cmd | |
compiler: cl | |
target: Windows | |
steps: | |
- name: Add MSBuild to PATH | |
uses: microsoft/setup-msbuild@v2 | |
with: | |
msbuild-architecture: x64 | |
- name: Check out repo | |
uses: actions/checkout@v4.1.1 | |
with: | |
submodules: recursive | |
- name: Setup dotnet | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: "5.0.100" | |
- name: Download FMOD from Private URL | |
run: curl -L -o file.zip ${{ secrets.FMOD_WIN64 }} | |
- name: Create target directory | |
run: mkdir -p Engine/ThirdParty/FMOD | |
- name: Unzip FMOD to ThirdParty folder | |
run: unzip file.zip -d Engine/ThirdParty/FMOD | |
- name: Generate third party solutions | |
shell: cmd | |
run: | | |
cd Engine/ThirdParty | |
call GenerateSolutions.bat | |
cd ../../ | |
- name: Generate a new project | |
shell: cmd | |
run: dir && cd Project && dir && call GenerateSolution.bat && cd .. && dir | |
- name: Compile Tools | |
if: ${{ matrix.buildconfig == 'Game_Win64' }} | |
shell: cmd | |
run: msbuild Drumsmith.sln /property:Configuration="Editor_Release" | |
- name: Compile Project | |
shell: cmd | |
run: msbuild Drumsmith.sln /property:Configuration="${{matrix.buildconfig}}_${{matrix.configuration}}" | |
- name: Copy Assets | |
shell: cmd | |
run: call CopyAssets.bat | |
- name: Copy Editor Assets | |
shell: pwsh | |
continue-on-error: true | |
run: | | |
robocopy ".build/Release/Assets" ".build\\Editor_Release\\Assets" *.* /w:0 /r:1 /v /E ; if ($lastexitcode -lt 8) { $global:LASTEXITCODE = $null } | |
robocopy "Engine/Tools" ".build\\Editor_Release\\Engine\\Tools" *.* /w:0 /r:1 /v /E ; if ($lastexitcode -lt 8) { $global:LASTEXITCODE = $null } | |
- name: Archive Editor | |
if: ${{ matrix.buildconfig == 'Editor' }} | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Drumsmith v${{github.run_number}} - Editor ${{matrix.configuration}} | |
path: | | |
.build/${{matrix.buildconfig}}_${{matrix.configuration}} | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/AppX | |
!.build${{matrix.buildconfig}}_${{matrix.configuration}}/Tools/**/*.* | |
!.build${{matrix.buildconfig}}_${{matrix.configuration}}/*.lib | |
!.build${{matrix.buildconfig}}_${{matrix.configuration}}/*.pdb | |
!.build${{matrix.buildconfig}}_${{matrix.configuration}}/*.exp | |
!.build${{matrix.buildconfig}}_${{matrix.configuration}}/*.log | |
.build/${{matrix.buildconfig}}_${{matrix.configuration}}/Tools/Optick.exe | |
.build/${{matrix.buildconfig}}_${{matrix.configuration}}/Tools/Win64/*.* | |
- name: Cook Assets | |
if: ${{ matrix.buildconfig == 'Game_Win64' }} | |
shell: cmd | |
run: | | |
cd ".build/Editor_Release/" | |
dir | |
call Havana.exe -CompileAssets | |
cd ../../ | |
- name: Copy Cooked Assets | |
if: ${{ matrix.buildconfig == 'Game_Win64' }} | |
shell: pwsh | |
continue-on-error: true | |
run: | | |
robocopy ".build/Editor_Release/Assets" ".build\\Game_Win64_${{matrix.configuration}}\\Assets" *.* /w:0 /r:1 /v /E ; if ($lastexitcode -lt 8) { $global:LASTEXITCODE = $null } | |
- name: Archive Build | |
if: ${{ matrix.buildconfig == 'Game_Win64' }} | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Drumsmith v${{github.run_number}} - ${{matrix.buildconfig}}_${{matrix.configuration}} | |
path: | | |
.build/${{matrix.buildconfig}}_${{matrix.configuration}} | |
.build/${{matrix.buildconfig}}_${{matrix.configuration}}/Assets | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/Assets/Havana | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/Assets/UI/**/*.dds | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/AppX | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/*.lib | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/*.pdb | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/*.exp | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/*.log | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/*.map | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/**/*.frag | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/**/*.vert | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/**/*.var | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/**/*.sh | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/**/*.blend | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/**/*.blend1 | |
!.build/${{matrix.buildconfig}}_${{matrix.configuration}}/**/*.mtl | |
- name: Copy Tools Assets | |
shell: pwsh | |
continue-on-error: true | |
run: | | |
robocopy "Engine/Tools/HUB/Assets" ".build\\Editor_Release\\Assets" *.* /w:0 /r:1 /v /E ; if ($lastexitcode -lt 8) { $global:LASTEXITCODE = $null } | |
robocopy "Engine/Tools/HUB" ".build\\Editor_Release" *.exe /w:0 /r:1 /v /E ; if ($lastexitcode -lt 8) { $global:LASTEXITCODE = $null } | |
- name: Full Archive Editor Folder | |
if: ${{ matrix.buildconfig == 'Game_Win64' }} | |
uses: actions/upload-artifact@v4 | |
with: | |
name: ${{matrix.buildconfig}}_${{matrix.configuration}} Release Editor v${{github.run_number}} | |
path: | | |
.build/Editor_Release/**/*.* | |
.build/Editor_Release/*.* |