🍎 fuck macOS #331
Annotations
7 errors and 3 warnings
build (macOS, ^15, Debug, Game_macOS)
Error: `xcodebuild` aborted (65)
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build (macOS, ^15, Release, Game_macOS)
The job was canceled because "macOS__15_Debug_Game_macO" failed.
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build (macOS, ^15, Release, Game_macOS)
The operation was canceled.
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build (macOS, ^15, Debug, Editor)
The job was canceled because "macOS__15_Debug_Game_macO" failed.
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build (macOS, ^15, Debug, Editor)
The operation was canceled.
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build (macOS, ^15, Release, Editor)
The job was canceled because "macOS__15_Debug_Game_macO" failed.
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build (macOS, ^15, Release, Editor)
The operation was canceled.
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build (macOS, ^15, Debug, Game_macOS)
The following actions use a deprecated Node.js version and will be forced to run on node20: mxcl/xcodebuild@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build (macOS, ^15, Debug, Game_macOS)
We feel you. CI failures suck. Download the `.xcresult` files we just artifact’d. They *really* help diagnose what went wrong! https://github.com/wobbier/MitchEngine/actions/runs/10660448268#artifact
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Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "build#331.0m8jth.xcresult".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Artifacts
Produced during runtime
Name | Size | |
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build#331.0m8jth.xcresult
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20.4 KB |
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