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📊 Fixing basic profiler on retail builds #214

📊 Fixing basic profiler on retail builds

📊 Fixing basic profiler on retail builds #214

Triggered via push November 18, 2023 05:27
Status Failure
Total duration 7m 30s
Artifacts 2

Windows.yml

on: push
Matrix: build
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10 errors and 79 warnings
build (windows-2019, Editor, Debug)
Unexpected response. Unable to upload chunk to https://pipelinesghubeus3.actions.githubusercontent.com/IwlEwrEGuLDUfoEubSggvjHQSxaEHUDo2ZExZCrWOUkvjsVBVB/_apis/resources/Containers/27611472?itemPath=EmptyProject+v214+-+Editor%5Chub.pdb
build (windows-2019, Editor, Debug)
aborting artifact upload
build (windows-2019, Editor, Debug)
An error was encountered when uploading EmptyProject v214 - Editor. There were 10 items that failed to upload.
build (windows-2019, Editor, Debug)
Process completed with exit code 1.
build (windows-2019, Editor, Retail)
Process completed with exit code 3.
build (windows-2019, Editor, Retail)
Process completed with exit code 1.
build (windows-2019, Game_Win64, Debug)
The operation was canceled.
build (windows-2019, Game_Win64, Release)
The operation was canceled.
build (windows-2019, Editor, Release)
The operation was canceled.
build (windows-2019, Game_Win64, Retail)
The operation was canceled.
build (windows-2019, Editor, Debug)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2, actions/setup-dotnet@v1, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (windows-2019, Editor, Debug)
Aborting upload for D:\a\MitchEngine\MitchEngine\.build\Editor_Debug\hub.pdb due to failure
build (windows-2019, Editor, Debug): Engine/Modules/Dementia/Source/Path.cpp#L111
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Editor, Debug): Engine/Modules/Dementia/Source/Path.cpp#L112
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Editor, Debug): Engine/Modules/Dementia/Source/Path.cpp#L19
'pos': unreferenced local variable
build (windows-2019, Editor, Debug): Engine/Modules/Dementia/Source/Core/Assert.cpp#L85
'initializing': conversion from 'size_t' to 'uint32_t', possible loss of data
build (windows-2019, Editor, Debug): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L112
'initializing': conversion from 'std::streamoff' to 'uint32_t', possible loss of data
build (windows-2019, Editor, Debug): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L101
'p': local variable is initialized but not referenced
build (windows-2019, Editor, Debug): Engine/Source/Components/Audio/AudioSource.cpp#L112
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Editor, Debug): Engine/Source/Components/Audio/AudioSource.cpp#L125
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Editor, Debug): Engine/Source/Components/Audio/AudioSource.cpp#L312
'argument': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Editor, Debug): Engine/Source/Components/Audio/AudioSource.cpp#L319
'argument': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Editor, Debug)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Editor, Debug)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Editor, Retail)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2, actions/setup-dotnet@v1, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (windows-2019, Editor, Retail): Engine/Modules/Dementia/Source/Path.cpp#L111
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Editor, Retail): Engine/Modules/Dementia/Source/Path.cpp#L112
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Editor, Retail): Engine/Modules/Dementia/Source/Core/Assert.cpp#L85
'initializing': conversion from 'size_t' to 'uint32_t', possible loss of data
build (windows-2019, Editor, Retail): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L112
'initializing': conversion from 'std::streamoff' to 'uint32_t', possible loss of data
build (windows-2019, Editor, Retail): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L101
'p': local variable is initialized but not referenced
build (windows-2019, Editor, Retail): Engine/Source/Components/Audio/AudioSource.cpp#L112
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Editor, Retail): Engine/Source/Components/Audio/AudioSource.cpp#L125
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Editor, Retail): Engine/Source/Components/Audio/AudioSource.cpp#L312
'argument': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Editor, Retail): Engine/Source/Components/Audio/AudioSource.cpp#L319
'argument': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Editor, Retail)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Editor, Retail)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Game_Win64, Debug)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (windows-2019, Game_Win64, Debug)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Game_Win64, Debug)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Game_Win64, Debug): Engine/Modules/Dementia/Source/Path.cpp#L111
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Game_Win64, Debug): Engine/Modules/Dementia/Source/Path.cpp#L112
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Game_Win64, Debug): Engine/Modules/Dementia/Source/Core/Assert.cpp#L85
'initializing': conversion from 'size_t' to 'uint32_t', possible loss of data
build (windows-2019, Game_Win64, Debug): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L112
'initializing': conversion from 'std::streamoff' to 'uint32_t', possible loss of data
build (windows-2019, Game_Win64, Debug): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L101
'p': local variable is initialized but not referenced
build (windows-2019, Game_Win64, Debug): Engine/Source/Components/Audio/AudioSource.cpp#L112
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Debug): Engine/Source/Components/Audio/AudioSource.cpp#L125
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Debug): Engine/Source/Components/Audio/AudioSource.cpp#L312
'argument': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Debug): Engine/Source/Components/Audio/AudioSource.cpp#L319
'argument': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Release)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (windows-2019, Game_Win64, Release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Game_Win64, Release): Engine/Modules/Dementia/Source/Path.cpp#L111
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Game_Win64, Release): Engine/Modules/Dementia/Source/Path.cpp#L112
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Game_Win64, Release): Engine/Modules/Dementia/Source/Core/Assert.cpp#L85
'initializing': conversion from 'size_t' to 'uint32_t', possible loss of data
build (windows-2019, Game_Win64, Release): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L112
'initializing': conversion from 'std::streamoff' to 'uint32_t', possible loss of data
build (windows-2019, Game_Win64, Release): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L101
'p': local variable is initialized but not referenced
build (windows-2019, Game_Win64, Release): Engine/Source/Components/Audio/AudioSource.cpp#L112
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Release): Engine/Source/Components/Audio/AudioSource.cpp#L125
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Release): Engine/Source/Components/Audio/AudioSource.cpp#L312
'argument': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Release): Engine/Source/Components/Audio/AudioSource.cpp#L319
'argument': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Editor, Release)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (windows-2019, Editor, Release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Editor, Release)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Editor, Release): Engine/Modules/Dementia/Source/Path.cpp#L111
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Editor, Release): Engine/Modules/Dementia/Source/Path.cpp#L112
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Editor, Release): Engine/Modules/Dementia/Source/Core/Assert.cpp#L85
'initializing': conversion from 'size_t' to 'uint32_t', possible loss of data
build (windows-2019, Editor, Release): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L112
'initializing': conversion from 'std::streamoff' to 'uint32_t', possible loss of data
build (windows-2019, Editor, Release): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L101
'p': local variable is initialized but not referenced
build (windows-2019, Editor, Release): Engine/Source/Components/Audio/AudioSource.cpp#L112
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Editor, Release): Engine/Source/Components/Audio/AudioSource.cpp#L125
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Editor, Release): Engine/Source/Components/Audio/AudioSource.cpp#L312
'argument': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Editor, Release): Engine/Source/Components/Audio/AudioSource.cpp#L319
'argument': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Retail)
The following actions uses node12 which is deprecated and will be forced to run on node16: microsoft/setup-msbuild@v1.0.2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (windows-2019, Game_Win64, Retail)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Game_Win64, Retail)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (windows-2019, Game_Win64, Retail): Engine/Modules/Dementia/Source/Core/Assert.cpp#L85
'initializing': conversion from 'size_t' to 'uint32_t', possible loss of data
build (windows-2019, Game_Win64, Retail): Engine/Modules/Dementia/Source/Path.cpp#L111
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Game_Win64, Retail): Engine/Modules/Dementia/Source/Path.cpp#L112
'=': conversion from 'size_t' to 'int8_t', possible loss of data
build (windows-2019, Game_Win64, Retail): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L112
'initializing': conversion from 'std::streamoff' to 'uint32_t', possible loss of data
build (windows-2019, Game_Win64, Retail): Engine/Modules/Dementia/Source/Utils/PlatformUtils.cpp#L101
'p': local variable is initialized but not referenced
build (windows-2019, Game_Win64, Retail): Engine/Source/Components/Audio/AudioSource.cpp#L112
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Retail): Engine/Source/Components/Audio/AudioSource.cpp#L125
'return': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Retail): Engine/Source/Components/Audio/AudioSource.cpp#L312
'argument': conversion from 'float' to 'unsigned int', possible loss of data
build (windows-2019, Game_Win64, Retail): Engine/Source/Components/Audio/AudioSource.cpp#L319
'argument': conversion from 'float' to 'unsigned int', possible loss of data

Artifacts

Produced during runtime
Name Size
EmptyProject v214 - Editor Expired
207 MB
HUB v214 Expired
81.7 MB