Releases: xNWP/HLAE-Server
Releases · xNWP/HLAE-Server
HLAE Server v1.0.1.0
HLAE Server v1.0.0.2
HLAE Server 1.0.0.2
- Added ping to bool Connected(). Connected will now return an accurate value even if no data is being sent otherwise.
HLAE Server v1.0.0.1
HLAE Server v1.0.0.1
- Added method Connected to HLAE_WS_Class which returns true if there is a client connected. And returns false otherwise.
Example Usage
// Assuming an HLAE_WS_Client named myClient has been initialized.
if (myClient->Connected())
{
myClient->ReadDataWs();
// Parse Data
}
else
// reconnect
HLAE Server v1.0.0.0
HLAE Server Initial Release
- Handles all messages received by Half-Life @advancedfx as of mirv_pgl ver 2.0.
- Sends exec commands to Half-Life @advancedfx.