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IR Receiver & Transmitter support, based on the IRremoteESP8266
Configuration key | Build flag | Description |
---|---|---|
IR_RX_SUPPORT |
(default: 1 ) |
|
IR_RX_PRESET |
(default: 0 ) Which of the predefined IR button sets to use, see config/general.h and ir.cpp for more information |
|
irRx |
IR_RX_PIN |
Receiver pin |
irRxPullup |
IR_RX_PULLUP |
Set INPUT_PULLUP when updating pin mode |
irRxBufSize |
IR_RX_BUFFER_SIZE |
(internal) Setup u16[] of the specified size |
irRxTimeout |
IR_RX_TIMEOUT |
(ms) amount of time of no IR signal before the library stops capturing any data |
irRxUnknown |
IR_RX_UNKNOWN |
Enable UNKNOWN protocols processing, required for simple FNV1 codes and RAW |
irRxDelay |
IR_RX_DELAY |
(ms) minimum amount of time inbetween processing received messages |
IR_TX_SUPPORT |
(default: 1 ) |
|
irTx |
IR_TX_PIN |
Transmitter pin |
irTxInv |
IR_TX_INVERTED |
(boolean) whether the LED will turn ON when GPIO is LOW and OFF when it's HIGH |
irTxMod |
IR_TX_MODULATION |
(boolean) |
irTxRepeats |
IR_TX_REPEATS |
(internal, may be controlled by the protocol) number of times that the message will be sent immediately |
irTxSeries |
IR_TX_SERIES |
number of times that the message will be scheduled for sending |
irTxDelay |
IR_TX_DELAY |
(ms) |
Simple messages that transmit the numeric 'value' (up to 8 bytes)
Payload: <protocol>:<value>:<bits>[:<repeats>][:<delay>][:<times>]
Required parameters:
- PROTOCOL - decimal ID, will be converted into a named 'decode_type_t' (ref. IRremoteESP8266.h and it's protocol descriptions)
- VALUE - hexadecimal representation of the value that will be sent (big endian, maximum 8bytes / 64bit. byte is always zero-padded)
- BITS - number of bits associated with the protocol (ref. IRremoteESP8266.h and it's protocol descriptions)
Optional payload parameters:
- REPEATS - how many times the message will be sent immediatly (defaults to 0 or the value set by the PROTOCOL type)
- SERIES - how many times the message will be scheduled for sending (defaults to 1 aka once, [1...120))
- DELAY - minimum amount of time (ms) between queued messages (defaults is IR_TX_DELAY, applies to every message in the series)
Payload: 2:AABBCCDD:32 (<protocol>:<value>:<bits>
)
Payload: <frequency>:<series>:<delay>:<μs>,<μs>,<μs>,<μs>,...
| Options | | Message |
- FREQUENCY - modulation frequency, either in kHz (<1000) or Hz (>=1000)
- SERIES - how many times the message will be scheduled for sending [1...120)
- DELAY - minimum amount of time (ms) between queued messages
Payload: <μs>,<μs>,<μs>,<μs>,...
The message is encoded as time in microseconds for the IR LED to be in a certain state. First one is always ON, and the second one - OFF.
State messages transmit an arbitrary amount of bytes, by using the assosicated protocol method Repeats are intended to be handled via the respective PROTOCOL method automatically (and, there's no reliable way besides linking every type with it's method from our side)
Payload: <protocol>:<value>[:<series>][:<delay>]
Required parameters:
- PROTOCOL - decimal ID, will be converted into a named 'decode_type_t' (ref. IRremoteESP8266.h and it's protocol descriptions)
- VALUE - hexadecimal representation of the value that will be sent (big endian, maximum depends on the protocol settings)
Optional payload parameters:
- SERIES - how many times the message will be scheduled for sending (defaults to 1 aka once, [1...120))
- DELAY - minimum amount of time (ms) between queued messages (defaults is IR_TX_DELAY, applies to every message in the series)
Payload: 52:112233445566778899AABB (<protocol>:<value>
)
If you're looking for support:
- Issues: this is the most dynamic channel at the moment, you might find an answer to your question by searching open or closed issues.
- Wiki pages: might not be as up-to-date as we all would like (hey, you can also contribute in the documentation!).
- Gitter channel: you have better chances to get fast answers from project contributors or other ESPurna users. (also available with any Matrix client!)
- Issue a question: as a last resort, you can open new question issue on GitHub. Just remember: the more info you provide the more chances you'll have to get an accurate answer.
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