Maya: Optimize collect file dependencies #331
Merged
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Changelog Description
Only collect file dependencies if enabled in settings and only collect if renderlayer family is present
Additional info
Now also excludes "duplicate" entries.
Still has the issue that it doesn't work correctly for all udim tiles, etc. The logic is just too simple for that and I believe has been reported before. Anyway, for now this is a good optimization.
The setting is
deadline > publish > MayaSubmitDeadline > asset_dependencies
Testing notes: