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When preloading, the initial Camera3D that was created does not have an associated impl() (i.e. an input::Camera3D) because an input manager is not instantiated in preload. This change allows graceful transition from the placeholder dom::Camera3D without input to a dom::Camera3D with input. b/198526160 Change-Id: Ib65355a4205c971f37c5499b599dc877975acadc (cherry picked from commit 9cb5d4454339405ff6beff41040479f087db0051)
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