This repository has been archived by the owner on Nov 19, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 1
yupi2/gmod_workshop_base
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
this is a garrysmod workshop addon maker pack (you may need to manually update the _addon.json tags and type variables if you're not targeting ServerContent) add your models, materials, lua, maps, etc etc into the correct folder under the directory: content put the addon name in this file: _name.txt edit the image file: icon.jpg (Run powershell as admin then do "Set-ExecutionPolicy -ExecutionPolicy Unrestricted" at least once) run the powershell script: gmad_pack.ps1 run the .bat file: gmpublish_create.bat put the UID/ID from the newly created addon into the file: _id.txt whenever you update the addon you'll need to add your changelog to: _changes.txt then you run the .bat file: gmpublish_update.bat the "old" folder is just there so I can store old shit in the same addon if I need to use it again the gmad.exe, gmpublish.exe, and steam_api.dll files are from my GarrysMod/bin dir: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin
About
Garry's Mod Workshop addon base with packing, creation, and updating. Windows | GMOD
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published