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Rendering artifacts above diagnostic icons in the status bar #643

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maxbrunsfeld opened this issue Mar 18, 2022 · 0 comments · Fixed by #691
Closed

Rendering artifacts above diagnostic icons in the status bar #643

maxbrunsfeld opened this issue Mar 18, 2022 · 0 comments · Fixed by #691
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defect [core label]

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@maxbrunsfeld
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Screen Shot 2022-03-18 at 12 47 04 PM

I'm not sure what I did to make these appear. Changing the theme did not affect them. Changing the buffer font size did make them go away.

Is it possible that somewhere, when writing to the sprite atlas, we're accidentally drawing outside of the intended bounds, so that we're getting stray pixels when rendering these SVGs?

@maxbrunsfeld maxbrunsfeld added the defect [core label] label Mar 18, 2022
mikayla-maki pushed a commit that referenced this issue Aug 5, 2024
Related to #12352 (and old
issue #643)

This fixes visual glitches that could happen when rendering icons on
Linux and Windows (and in the Blade backend)


![image](https://github.com/user-attachments/assets/02646d1d-d35b-48be-89c9-189416510cf2)

![image](https://github.com/user-attachments/assets/ccf99867-25d2-40fb-8735-c540f8cf793a)

![image](https://github.com/user-attachments/assets/8d1124a3-669e-4be5-8b46-5dc2df14a28a)


Release Notes:

- Linux: Fixed visual glitches when rendering icons.
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