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Updated package and samples with latest version
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zeh committed Dec 17, 2014
1 parent 2b1f14b commit 1b1b841
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4 changes: 4 additions & 0 deletions README.md
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Expand Up @@ -165,6 +165,10 @@ Other notes
Changelog
---------

#### 2014-12-17

* Editor: Audio plays correctly when using the editor window in non-play mode in Unity 5 beta

#### 2014-08-02 ([1.3](https://github.com/zeh/usfxr/releases/tag/1.3))

* Editor: SfxrGameObject instances are properly removed when switching between play and edit mode (no more leftover objects)
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1 change: 1 addition & 0 deletions samples/SpaceGame/Assets/Scripts/usfxr/SfxrAudioPlayer.cs
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Expand Up @@ -54,6 +54,7 @@ void Start() {
soundSource.volume = 1f;
soundSource.pitch = 1f;
soundSource.priority = 128;
soundSource.Play();
}

void Update() {
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1 change: 1 addition & 0 deletions samples/benchmark/Assets/Scripts/usfxr/SfxrAudioPlayer.cs
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Expand Up @@ -54,6 +54,7 @@ void Start() {
soundSource.volume = 1f;
soundSource.pitch = 1f;
soundSource.priority = 128;
soundSource.Play();
}

void Update() {
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1 change: 1 addition & 0 deletions samples/main/Assets/Scripts/usfxr/SfxrAudioPlayer.cs
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Expand Up @@ -54,6 +54,7 @@ void Start() {
soundSource.volume = 1f;
soundSource.pitch = 1f;
soundSource.priority = 128;
soundSource.Play();
}

void Update() {
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