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Force using the first frame for actions whose body frame count is <= 1
This affects only player sprites with actions 56-63 (freeze) 64-71 (dead) and 72-79 (freeze2). Freeze2 is still weird and it really begs the question if that action is actually used ingame. If this change will cause problems in the future I will revert it as the only other scenario where this would cause problems is for incorrectly created animated headgears. Closes #18.
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