forked from godotengine/godot
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Added Main::target_iters, modifying physics iteration exit condition and target_iters so that the number of physics frame per render frame tries to be between target_iters and target_iters+1. Reduces jitter when the physics framerate almost, but not quite, matches the render framerate or an integer multiple thereof.
- Loading branch information
Showing
2 changed files
with
9 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters