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An OpenGL FPS Platformer created for my CS488 Final Project

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zuqini/melon-watch

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MelonWatch

An OpenGL FPS Platformer created for my CS488 Final Project

The following objectives were implemented:

  • Texture Mapping
  • Particle Systems
  • Shadow mapping
  • Static/Dynamic Collision
  • Physics Engine
  • 3D Sound

Building

Currently only supported on OS X:

$ cd MelonWatch/
$ premake4 gmake && make
$ cd src/
$ premake4 gmake && make
$ ./A3

Screenshots

Home Hub: screen shot 2017-07-29 at 3 57 22 am screen shot 2017-07-29 at 4 24 41 am Randomly Generated Levels: screen shot 2017-07-29 at 4 13 55 am screen shot 2017-07-29 at 4 02 09 am screen shot 2017-07-29 at 4 14 12 am

Video

https://youtu.be/BUyJhVQx1AI