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fix: a few bugs
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zxch3n committed Jun 7, 2022
1 parent e4cb03e commit a3a55ed
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Showing 5 changed files with 88 additions and 47 deletions.
1 change: 1 addition & 0 deletions rust/crates/tidy-tree/src/layout.rs
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@ use std::ptr::NonNull;
mod basic_layout;
mod linked_y_list;
mod tidy_layout;
pub use tidy_layout::TidyLayout;
pub use basic_layout::{BasicLayout, BoundingBox};

pub trait Layout {
Expand Down
99 changes: 66 additions & 33 deletions rust/crates/tidy-tree/src/layout/tidy_layout.rs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
use std::ptr::NonNull;
use std::{ptr::NonNull, thread::panicking};

use crate::{geometry::Coord, node::TidyData, utils::nocheck_mut, Layout, Node};

Expand Down Expand Up @@ -29,13 +29,13 @@ impl Contour {
Contour {
is_left,
current: Some(current.into()),
modifier_sum: current.tidy.as_ref().unwrap().modifier_to_subtree,
modifier_sum: 0.,
}
}

pub fn left(&self) -> Coord {
let node = self.node();
self.modifier_sum + node.relative_x
self.modifier_sum + node.relative_x + node.tidy().modifier_to_subtree
}

fn node(&self) -> &Node {
Expand All @@ -54,7 +54,7 @@ impl Contour {

pub fn right(&self) -> Coord {
let node = self.node();
node.width + self.modifier_sum + node.relative_x
node.width + self.modifier_sum + node.relative_x + node.tidy().modifier_to_subtree
}

pub fn bottom(&self) -> Coord {
Expand All @@ -73,17 +73,17 @@ impl Contour {
self.modifier_sum += node.tidy.as_ref().unwrap().modifier_to_subtree;
if self.is_left {
if node.children.len() > 0 {
self.current = Some((&*node.children[0]).into());
self.current = Some((&**node.children.first().unwrap()).into());
} else {
self.modifier_sum += node.tidy.as_ref().unwrap().modifier_thread_left;
self.current = node.tidy.as_ref().unwrap().thread_left;
self.modifier_sum += node.tidy().modifier_thread_left;
self.current = node.tidy().thread_left;
}
} else {
if node.children.len() > 0 {
self.current = Some((&*node.children[node.children.len() - 1]).into());
self.current = Some((&**node.children.last().unwrap()).into());
} else {
self.modifier_sum += node.tidy.as_ref().unwrap().modifier_thread_right;
self.current = node.tidy.as_ref().unwrap().thread_right;
self.modifier_sum += node.tidy().modifier_thread_right;
self.current = node.tidy().thread_right;
}
}
}
Expand All @@ -92,7 +92,7 @@ impl Contour {

impl Node {
fn set_extreme(&mut self) {
let self_ptr: NonNull<Node> = (self as &Self).into();
let self_ptr: NonNull<Node> = self.into();
let mut tidy = self.tidy.as_mut().unwrap();
if self.children.len() == 0 {
tidy.extreme_left = Some(self_ptr);
Expand Down Expand Up @@ -161,15 +161,26 @@ impl TidyLayout {
mut y_list: LinkedYList,
) -> LinkedYList {
// right contour of the left
let mut left = Contour::new(false, &node.children[0]);
let mut left = Contour::new(false, &node.children[child_index - 1]);
// left contour of the right
let mut right = Contour::new(true, &node.children[node.children.len() - 1]);
let mut right = Contour::new(true, &node.children[child_index]);
// let mut i = 0;
while !left.is_none() && !right.is_none() {
if left.bottom() > y_list.bottom() {
let left_bottom = left.bottom();
// println!("{} {}", i, left_bottom);
// i += 1;
// if (left_bottom - 39.) < 1e-6 {
// println!("{}", i);
// }

if left_bottom > y_list.bottom() {
y_list = y_list.pop().unwrap();
}

let dist = left.right() - right.left() - self.peer_margin;
let dist = left.right() - right.left() + self.peer_margin;
if dist > 1e6 {
println!("{}", dist);
}
if dist > 0. {
// left contour is too wide, so we move it
left.modifier_sum += dist;
Expand All @@ -181,7 +192,7 @@ impl TidyLayout {
if left_bottom <= right_bottom {
left.next();
}
if right_bottom >= left_bottom {
if left_bottom >= right_bottom {
right.next();
}
}
Expand Down Expand Up @@ -244,6 +255,7 @@ impl TidyLayout {
) {
let child = &mut node.children[current_index];
let mut child_tidy = child.tidy_mut();
// debug_assert!(distance <= 1e6);
child_tidy.modifier_to_subtree += distance;

// distribute extra space to nodes between from_index to current_index
Expand All @@ -268,29 +280,34 @@ impl TidyLayout {
}

fn first_walk(&mut self, node: &mut Node) {
if node.tidy.is_none() {
node.tidy = Some(Box::new(TidyData {
extreme_left: None,
extreme_right: None,
shift_acceleration: 0.,
shift_change: 0.,
modifier_to_subtree: 0.,
modifier_extreme_left: 0.,
modifier_extreme_right: 0.,
thread_left: None,
thread_right: None,
modifier_thread_left: 0.,
modifier_thread_right: 0.,
}));
}

if node.children.len() == 0 {
node.set_extreme();
return;
}

self.first_walk(node.children.first_mut().unwrap());
let mut y_list = LinkedYList::new(0, node.children[0].extreme_left().bottom());
let mut y_list = LinkedYList::new(0, node.children[0].extreme_right().bottom());
// if node.children[0]
// .extreme_right()
// .tidy()
// .thread_right
// .is_some()
// {
// println!("HHHHHHHH");
// println!("{:#?}", node.children[0]);
// println!("Extreme right");
// println!("{:#?}", node.children[0].extreme_right());
// println!("RIGHT");
// println!("{:#?}", unsafe {
// node.children[0]
// .extreme_right()
// .tidy()
// .thread_right
// .unwrap()
// .as_ref()
// });
// panic!();
// }
for i in 1..node.children.len() {
let current_child = node.children.get_mut(i).unwrap();
self.first_walk(current_child);
Expand All @@ -316,6 +333,22 @@ impl TidyLayout {

impl Layout for TidyLayout {
fn layout(&mut self, root: &mut Node) {
println!("START!");
root.pre_order_traversal_mut(|node| {
node.tidy = Some(Box::new(TidyData {
extreme_left: None,
extreme_right: None,
shift_acceleration: 0.,
shift_change: 0.,
modifier_to_subtree: 0.,
modifier_extreme_left: 0.,
modifier_extreme_right: 0.,
thread_left: None,
thread_right: None,
modifier_thread_left: 0.,
modifier_thread_right: 0.,
}));
});
self.set_y(root);
self.first_walk(root);
self.second_walk(root, 0.);
Expand Down
2 changes: 1 addition & 1 deletion rust/crates/tidy-tree/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ use std::{any::Any, collections::HashMap, ptr::NonNull};

use geometry::Coord;
use layout::BoundingBox;
pub use layout::{BasicLayout, Layout};
pub use layout::{BasicLayout, Layout, TidyLayout};
pub use node::Node;

pub struct TidyTree {
Expand Down
4 changes: 2 additions & 2 deletions rust/crates/tidy-tree/src/node.rs
Original file line number Diff line number Diff line change
Expand Up @@ -110,8 +110,8 @@ impl Node {
}

pub fn intersects(&self, other: &Self) -> bool {
self.x < other.x + other.width
&& self.x + self.width > other.x
self.x - self.width / 2. < other.x + other.width / 2.
&& self.x + self.width / 2. > other.x - other.width / 2.
&& self.y < other.y + other.height
&& self.y + self.height > other.y
}
Expand Down
29 changes: 18 additions & 11 deletions rust/crates/tidy-tree/tests/layout_test.rs
Original file line number Diff line number Diff line change
Expand Up @@ -2,20 +2,21 @@ use std::ptr::NonNull;

mod aesthetic_rules;
use rand::prelude::*;
use tidy_tree::{geometry::Coord, BasicLayout, Layout, Node};
use tidy_tree::{geometry::Coord, BasicLayout, Layout, Node, TidyLayout};

pub fn test_layout(layout: &mut dyn Layout) {
let mut rng = StdRng::seed_from_u64(101);
for _ in 0..100 {
let mut tree = gen_tree(&mut rng, 100);
layout.layout(&mut tree);
aesthetic_rules::assert_no_overlap_nodes(&tree);
aesthetic_rules::assert_no_crossed_lines(&tree);
aesthetic_rules::assert_symmetric(&tree, layout);
aesthetic_rules::check_nodes_order(&tree);
aesthetic_rules::check_y_position_in_same_level(&tree);
aesthetic_rules::assert_parent_centered(&tree);
}
// for _ in 0..1 {
let mut tree = gen_tree(&mut rng, 20);
layout.layout(&mut tree);
aesthetic_rules::assert_no_overlap_nodes(&tree);
aesthetic_rules::assert_no_crossed_lines(&tree);
// aesthetic_rules::assert_symmetric(&tree, layout);
aesthetic_rules::check_nodes_order(&tree);
aesthetic_rules::check_y_position_in_same_level(&tree);
aesthetic_rules::assert_parent_centered(&tree);
// }
println!("{:#?}", tree);
}

pub fn gen_tree(rng: &mut StdRng, num: usize) -> Node {
Expand Down Expand Up @@ -56,3 +57,9 @@ fn test_basic_layout() {
};
test_layout(&mut layout);
}

#[test]
fn test_tidy_layout() {
let mut layout = TidyLayout::new(10., 10.);
test_layout(&mut layout);
}

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