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An environment for runtime hooking/code patching within Super Smash Bros Ultimate

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Skyline

An enviroment for linking, runtime hooking and code patching in Super Smash Bros Ultimate

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This project is derived from OdysseyReversed and Starlight

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  • devkitA64
  • libnx - switch build rules

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An environment for runtime hooking/code patching within Super Smash Bros Ultimate

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  • C++ 45.8%
  • C 44.0%
  • Python 5.5%
  • Assembly 2.8%
  • Makefile 1.9%