Releases: AdAstra-LD/DS-Pokemon-Rom-Editor
DSPRE Reloaded 1.11.1
Changelog:
Identical to 11.1.0, but fixes a TM/HM numbering bug in the Personal Data Editor.
DSPRE Reloaded 1.11
Changelog:
- New Evolutions Editor
- Fixed Trainer Editor name length bugs (all G4 roms and languages)
- Fixed TM/HM edit in Personal Data Editor
- Fixed Growth Curve labels ( #36 )
- Fixed Learnsets Editor not opening on Pearl roms
- Fixed DPPt PokéRadar encounter selection ( #38 )
- Fixed some 3D render errors
- Fixed "Add" button in Event Editor
- Added more HGSS command names to the internal database
DSPRE Reloaded 1.10.1
Changelog:
- Fixed inactive "Save Matrix" button
- Fixed inactive "Set Spawn to Selection" button
- Fixed a few Event Editor errors
DSPRE Reloaded 1.10
- New Learnsets Editor: Edit the moves that a given Pokemon can learn by leveling up.
- New Personal Data Editor: Edit base stats, Learnable TMs, EVs yield, and more.
- Support for more HGSS commands.
- Better HG-engine compatibility.
- Partial overhaul of Trainer Editor + fixes & alt formes support.
- Misc Event Editor fixes.
- Fixed persistence of selected collision painter after flood-fill in the Map Editor.
- Event Editor map auto-update.
- Removed a few disruptive message boxes.
- Partial overhaul of Wild Encounter editors.
Special thanks to @Mixone-FinallyHere and @OtakuGracie.
DSPRE Reloaded 1.9.2
v1.9 and v1.9.1 have been violently yeeted out of existence due to a serious bug with the Event Editor, so here's 1.9.2
Changelog:
- glTF exporter for Map Models
- Added lots of new script commands to the database
- Handling of fixed-point height [NPCs]
- Plaintext import/export for the Text Editor
- Gap-filling algorithm for Event Editor Overworld IDs
- Sort Overworld entities by ID [ascending/descending]
- Autocomplete and error highlighting for all Trainer Editor input fields
- Fixed rock climb collision names
- Fixed and optimized Item Standardization patch [includes Griseous Orb fix]
DSPRE Reloaded 1.8
Changelog:
- New selective Event Entity importer
- New movable and resizable texture preview (Graphics Editor)
- New "Advanced" menu layout option
- Improved performance of Graphics Editor
- Improved display of Event Entities
- Improved detection of header textures
- Improved responsiveness of Event editor and Wild Encounters Editor
- Improved handling of UseScript directives
- Updated many Script command names
- Fixed maintable GUI update exception (Platinum)
- Fixed table editor not unpacking Mon icons (HGSS)
- Fixed Trainer editor mon palettes incorrect read exception
- Fixed handling of HGSS headers when double-clicking maps in matrices.
- Fixed unresponsive text editors after unpack operation
- Fixed a crash when switching to the table editor after filtering the Headers
- Fixed Script Editor reporting an incorrect line number for errors
- Fixed Camera Editor ROM corruption
- Fixed HGSS Good Rod max levels (Wild Encounters)
- Fixed HGSS Rock Smash rate not being saved (Wild Encounters)
- Fixed overworld table read for all languages [HGSS]
- Fixed Dynamic Header patch (The Remove Last Header button did not delete the last internal name from mapname.bin, resulting in wrong numbering)
- Fixed maximum value of Areadata and Matrix selectors in the Event Editor (now determined based on the actual number of available areadata and matrix files)
DSPRE Reloaded 1.7.1
Changelog:
-
Mon icons are directly read from the loaded ROM (thanks to BluRose)
-
Added new script commands to internal database and fixed expected params format
-
Fixed incorrect handling of empty script lines
-
Fixed wrong line number in Script parser failure error messages
-
Fixed Wild Encounter editors Rod percentages (40/40/15/4/1 instead of 60/30/5/4/1)
-
Fixed HGSS Wild Encounter Editor first Old Rod slot max level bug
DSPRE Reloaded 1.7
Changelog:
-
Added support for DAE export [Apicula]
-
Added support for Platinum pre-battle effect combos
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Added support for repointed overworld tables
-
Added support for Gen 5 expanded HGSS ROMs
-
Added "Shift up line" and "Shift down line" buttons to Text Editor
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Major command names additions [both DPPt and HGSS]
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Renamed some commands to match between HG/DPPt
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Handling of missing Trainer name entries
-
Fixed Rod encounters max level GUI interaction
-
Fixed Trainer Class edits reset
-
Fixed header name synchronization between Header Editor and Event Editor
-
Fixed Event Editor automatic map focus
-
Fixed Trainer Editor bug with Pokémon formes
-
Fixed overlay1 decompression bug [HGSS]
-
Fixed all errors popping up when using the Script search feature
-
Suppressed Silph Building render error
-
Improved Building Editor rotation commands
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Improved Script Editor error messages
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Improved Script Editor readability [Directions and Move Codes]
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Improved suggested output filenames of NSBMD utilities
-
Updated DPPt Music names
DSPRE Reloaded 1.6 [Full]
Changelog:
- Event Editor warp headers are now shown as names as well.
- A blue box now appears under each Warp collision, as a visual aid for placing Warp events.
- New "Locate File" buttons in most editor tabs, to easily locate the selected file.
- Clicking the "Open Matrix" button of a Header now autoselects the first cell which uses that Header, if such cell exists.
- Improved detection of incompatible ROMs.
- Updated many HGSS and Platinum command names and parameters.
DSPRE Reloaded 1.5.1 [HOTFIX]
=================================
- Fixed Matrix Editor Exception when double-clicking any Map cell of any non-0 matrix.
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This is just an update, not a complete DSPRE Reloaded version.
You need to paste the contents of this archive into your existing DSPRE Reloaded 1.5 directory.
Get DSPRE Reloaded 1.5 here:
https://github.com/AdAstra-LD/DS-Pokemon-Rom-Editor/releases/tag/v1.5