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Releases: AdAstra-LD/DS-Pokemon-Rom-Editor

DSPRE Reloaded 1.11.1

13 Dec 03:06
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Changelog:

Identical to 11.1.0, but fixes a TM/HM numbering bug in the Personal Data Editor.

DSPRE Reloaded 1.11

11 Dec 02:09
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Changelog:

  • New Evolutions Editor
  • Fixed Trainer Editor name length bugs (all G4 roms and languages)
  • Fixed TM/HM edit in Personal Data Editor
  • Fixed Growth Curve labels ( #36 )
  • Fixed Learnsets Editor not opening on Pearl roms
  • Fixed DPPt PokéRadar encounter selection ( #38 )
  • Fixed some 3D render errors
  • Fixed "Add" button in Event Editor
  • Added more HGSS command names to the internal database

DSPRE Reloaded 1.10.1

29 Sep 01:14
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Changelog:

  • Fixed inactive "Save Matrix" button
  • Fixed inactive "Set Spawn to Selection" button
  • Fixed a few Event Editor errors

DSPRE Reloaded 1.10

26 Sep 12:44
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  • New Learnsets Editor: Edit the moves that a given Pokemon can learn by leveling up.
  • New Personal Data Editor: Edit base stats, Learnable TMs, EVs yield, and more.
  • Support for more HGSS commands.
  • Better HG-engine compatibility.
  • Partial overhaul of Trainer Editor + fixes & alt formes support.
  • Misc Event Editor fixes.
  • Fixed persistence of selected collision painter after flood-fill in the Map Editor.
  • Event Editor map auto-update.
  • Removed a few disruptive message boxes.
  • Partial overhaul of Wild Encounter editors.

Special thanks to @Mixone-FinallyHere and @OtakuGracie.

DSPRE Reloaded 1.9.2

13 May 02:01
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v1.9 and v1.9.1 have been violently yeeted out of existence due to a serious bug with the Event Editor, so here's 1.9.2

Changelog:

  • glTF exporter for Map Models
  • Added lots of new script commands to the database
  • Handling of fixed-point height [NPCs]
  • Plaintext import/export for the Text Editor
  • Gap-filling algorithm for Event Editor Overworld IDs
  • Sort Overworld entities by ID [ascending/descending]
  • Autocomplete and error highlighting for all Trainer Editor input fields
  • Fixed rock climb collision names
  • Fixed and optimized Item Standardization patch [includes Griseous Orb fix]

DSPRE Reloaded 1.8

16 Jan 15:19
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Changelog:

  • New selective Event Entity importer
  • New movable and resizable texture preview (Graphics Editor)
  • New "Advanced" menu layout option
  • Improved performance of Graphics Editor
  • Improved display of Event Entities
  • Improved detection of header textures
  • Improved responsiveness of Event editor and Wild Encounters Editor
  • Improved handling of UseScript directives
  • Updated many Script command names
  • Fixed maintable GUI update exception (Platinum)
  • Fixed table editor not unpacking Mon icons (HGSS)
  • Fixed Trainer editor mon palettes incorrect read exception
  • Fixed handling of HGSS headers when double-clicking maps in matrices.
  • Fixed unresponsive text editors after unpack operation
  • Fixed a crash when switching to the table editor after filtering the Headers
  • Fixed Script Editor reporting an incorrect line number for errors
  • Fixed Camera Editor ROM corruption
  • Fixed HGSS Good Rod max levels (Wild Encounters)
  • Fixed HGSS Rock Smash rate not being saved (Wild Encounters)
  • Fixed overworld table read for all languages [HGSS]
  • Fixed Dynamic Header patch (The Remove Last Header button did not delete the last internal name from mapname.bin, resulting in wrong numbering)
  • Fixed maximum value of Areadata and Matrix selectors in the Event Editor (now determined based on the actual number of available areadata and matrix files)

DSPRE Reloaded 1.7.1

17 Jul 22:41
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Changelog:

  • Mon icons are directly read from the loaded ROM (thanks to BluRose)

  • Added new script commands to internal database and fixed expected params format

  • Fixed incorrect handling of empty script lines

  • Fixed wrong line number in Script parser failure error messages

  • Fixed Wild Encounter editors Rod percentages (40/40/15/4/1 instead of 60/30/5/4/1)

  • Fixed HGSS Wild Encounter Editor first Old Rod slot max level bug

DSPRE Reloaded 1.7

16 Jun 14:58
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Changelog:

  • Added support for DAE export [Apicula]

  • Added support for Platinum pre-battle effect combos

  • Added support for repointed overworld tables

  • Added support for Gen 5 expanded HGSS ROMs

  • Added "Shift up line" and "Shift down line" buttons to Text Editor

  • Major command names additions [both DPPt and HGSS]

  • Renamed some commands to match between HG/DPPt

  • Handling of missing Trainer name entries

  • Fixed Rod encounters max level GUI interaction

  • Fixed Trainer Class edits reset

  • Fixed header name synchronization between Header Editor and Event Editor

  • Fixed Event Editor automatic map focus

  • Fixed Trainer Editor bug with Pokémon formes

  • Fixed overlay1 decompression bug [HGSS]

  • Fixed all errors popping up when using the Script search feature

  • Suppressed Silph Building render error

  • Improved Building Editor rotation commands

  • Improved Script Editor error messages

  • Improved Script Editor readability [Directions and Move Codes]

  • Improved suggested output filenames of NSBMD utilities

  • Updated DPPt Music names

DSPRE Reloaded 1.6 [Full]

19 Mar 00:07
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Changelog:

  • Event Editor warp headers are now shown as names as well.
  • A blue box now appears under each Warp collision, as a visual aid for placing Warp events.
  • New "Locate File" buttons in most editor tabs, to easily locate the selected file.
  • Clicking the "Open Matrix" button of a Header now autoselects the first cell which uses that Header, if such cell exists.
  • Improved detection of incompatible ROMs.
  • Updated many HGSS and Platinum command names and parameters.

DSPRE Reloaded 1.5.1 [HOTFIX]

13 Jan 01:17
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=================================

  • Fixed Matrix Editor Exception when double-clicking any Map cell of any non-0 matrix.

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This is just an update, not a complete DSPRE Reloaded version.

You need to paste the contents of this archive into your existing DSPRE Reloaded 1.5 directory.

Get DSPRE Reloaded 1.5 here:
https://github.com/AdAstra-LD/DS-Pokemon-Rom-Editor/releases/tag/v1.5