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05/10/2020 - Lively world

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@AleXwern AleXwern released this 05 Oct 11:21
· 156 commits to master since this release

-Sprites render and are positioned correctly and have collision
--4 sides based on where player looking at the sprite and where the entity itself is looking at
--Ambient animation is slightly broken with multiplayer, fix coming soon
-Enemies have varying AI
--They can notice you and become aggressive
--If left alone they more around at random intervals
--Detection range is smaller if you ambush them from behind