-
-
Notifications
You must be signed in to change notification settings - Fork 138
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Added Grand Theft Auto Rage Protocol Class (#544)
* Added Grand Theft Auto Rage Protocol Class * Tests for Grand Theft Auto Rage Protocol Co-authored-by: K700 <ruslan-k700@yandex.ru>
- Loading branch information
1 parent
0c0c02b
commit 60a8140
Showing
6 changed files
with
380 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,164 @@ | ||
<?php | ||
/** | ||
* This file is part of GameQ. | ||
* | ||
* GameQ is free software; you can redistribute it and/or modify | ||
* it under the terms of the GNU Lesser General Public License as published by | ||
* the Free Software Foundation; either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* GameQ is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
namespace GameQ\Protocols; | ||
|
||
use GameQ\Exception\Protocol as Exception; | ||
use GameQ\Result; | ||
use GameQ\Server; | ||
|
||
/** | ||
* Grand Theft Auto Rage Protocol Class | ||
* https://rage.mp/masterlist/ | ||
* | ||
* Result from this call should be a header + JSON response | ||
* | ||
* @author K700 <admin@fianna.ru> | ||
* @author Austin Bischoff <austin@codebeard.com> | ||
*/ | ||
class Gtar extends Http | ||
{ | ||
/** | ||
* Packets to send | ||
* | ||
* @var array | ||
*/ | ||
protected $packets = [ | ||
self::PACKET_STATUS => "GET /master/ HTTP/1.0\r\nHost: cdn.rage.mp\r\nAccept: */*\r\n\r\n", | ||
]; | ||
|
||
/** | ||
* Http protocol is SSL | ||
* | ||
* @var string | ||
*/ | ||
protected $transport = self::TRANSPORT_SSL; | ||
|
||
/** | ||
* The protocol being used | ||
* | ||
* @var string | ||
*/ | ||
protected $protocol = 'gtar'; | ||
|
||
/** | ||
* String name of this protocol class | ||
* | ||
* @var string | ||
*/ | ||
protected $name = 'gtar'; | ||
|
||
/** | ||
* Longer string name of this protocol class | ||
* | ||
* @var string | ||
*/ | ||
protected $name_long = "Grand Theft Auto Rage"; | ||
|
||
/** | ||
* Holds the real ip so we can overwrite it back | ||
* | ||
* @var string | ||
*/ | ||
protected $realIp = null; | ||
|
||
protected $realPortQuery = null; | ||
|
||
/** | ||
* Normalize some items | ||
* | ||
* @var array | ||
*/ | ||
protected $normalize = [ | ||
// General | ||
'general' => [ | ||
// target => source | ||
'dedicated' => 'dedicated', | ||
'hostname' => 'hostname', | ||
'mod' => 'mod', | ||
'maxplayers' => 'maxplayers', | ||
'numplayers' => 'numplayers', | ||
], | ||
]; | ||
|
||
public function beforeSend(Server $server) | ||
{ | ||
// Loop over the packets and update them | ||
foreach ($this->packets as $packetType => $packet) { | ||
// Fill out the packet with the server info | ||
$this->packets[$packetType] = sprintf($packet, $server->ip . ':' . $server->port_query); | ||
} | ||
|
||
$this->realIp = $server->ip; | ||
$this->realPortQuery = $server->port_query; | ||
|
||
// Override the existing settings | ||
$server->ip = 'cdn.rage.mp'; | ||
$server->port_query = 443; | ||
} | ||
|
||
/** | ||
* Process the response | ||
* | ||
* @return array | ||
* @throws Exception | ||
*/ | ||
public function processResponse() | ||
{ | ||
// No response, assume offline | ||
if (empty($this->packets_response)) { | ||
return [ | ||
'gq_address' => $this->realIp, | ||
'gq_port_query' => $this->realPortQuery, | ||
]; | ||
} | ||
|
||
// Implode and rip out the JSON | ||
preg_match('/\{(.*)\}/ms', implode('', $this->packets_response), $matches); | ||
|
||
// Return should be JSON, let's validate | ||
if (!isset($matches[0]) || ($json = json_decode($matches[0])) === null) { | ||
throw new Exception("JSON response from Gtar protocol is invalid."); | ||
} | ||
|
||
$address = $this->realIp.':'.$this->realPortQuery; | ||
$server = $json->$address; | ||
|
||
if (empty($server)) { | ||
return [ | ||
'gq_address' => $this->realIp, | ||
'gq_port_query' => $this->realPortQuery, | ||
]; | ||
} | ||
|
||
$result = new Result(); | ||
|
||
// Server is always dedicated | ||
$result->add('dedicated', 1); | ||
|
||
$result->add('gq_address', $this->realIp); | ||
$result->add('gq_port_query', $this->realPortQuery); | ||
|
||
// Add server items | ||
$result->add('hostname', $server->name); | ||
$result->add('mod', $server->gamemode); | ||
$result->add('numplayers', $server->players); | ||
$result->add('maxplayers', $server->maxplayers); | ||
|
||
return $result->fetch(); | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,84 @@ | ||
<?php | ||
/** | ||
* This file is part of GameQ. | ||
* | ||
* GameQ is free software; you can redistribute it and/or modify | ||
* it under the terms of the GNU Lesser General Public License as published by | ||
* the Free Software Foundation; either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* GameQ is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
|
||
namespace GameQ\Tests\Protocols; | ||
|
||
class Gtar extends Base | ||
{ | ||
|
||
/** | ||
* Holds stub on setup | ||
* | ||
* @type \GameQ\Protocols\Gtan | ||
*/ | ||
protected $stub; | ||
|
||
/** | ||
* Holds the expected packets for this protocol class | ||
* | ||
* @type array | ||
*/ | ||
protected $packets = [ | ||
\GameQ\Protocol::PACKET_STATUS => "GET /master/ HTTP/1.0\r\nHost: cdn.rage.mp\r\nAccept: */*\r\n\r\n", | ||
]; | ||
|
||
/** | ||
* Setup | ||
*/ | ||
public function setUp() | ||
{ | ||
|
||
// Create the stub class | ||
$this->stub = $this->getMockBuilder('\GameQ\Protocols\Gtar') | ||
->enableProxyingToOriginalMethods() | ||
->getMock(); | ||
} | ||
|
||
/** | ||
* Test the packets to make sure they are correct for source | ||
*/ | ||
public function testPackets() | ||
{ | ||
|
||
// Test to make sure packets are defined properly | ||
$this->assertEquals($this->packets, \PHPUnit\Framework\Assert::readAttribute($this->stub, 'packets')); | ||
} | ||
|
||
/** | ||
* Test responses for Grand Theft Auto Network | ||
* | ||
* @dataProvider loadData | ||
* | ||
* @param $responses | ||
* @param $result | ||
*/ | ||
public function testResponses($responses, $result) | ||
{ | ||
|
||
// Pull the first key off the array this is the server ip:port | ||
$server = key($result); | ||
|
||
$testResult = $this->queryTest( | ||
$server, | ||
'gtar', | ||
$responses | ||
); | ||
|
||
$this->assertEquals($result[ $server ], $testResult, '', 0.000000001); | ||
} | ||
} |
Oops, something went wrong.