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[macOS][X11] Release mouse capture when dialog shown #16205
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,19 @@ | ||
using System; | ||
using System.Windows.Input; | ||
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namespace IntegrationTestApp; | ||
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internal class DelegateCommand : ICommand | ||
{ | ||
private readonly Action _action; | ||
private readonly Func<object?, bool> _canExecute; | ||
public DelegateCommand(Action action, Func<object?, bool>? canExecute = default) | ||
{ | ||
_action = action; | ||
_canExecute = canExecute ?? new(_ => true); | ||
} | ||
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public event EventHandler? CanExecuteChanged { add { } remove { } } | ||
public bool CanExecute(object? parameter) => _canExecute(parameter); | ||
public void Execute(object? parameter) => _action(); | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,31 @@ | ||
using OpenQA.Selenium.Interactions; | ||
using Xunit; | ||
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namespace Avalonia.IntegrationTests.Appium | ||
{ | ||
[Collection("Default")] | ||
public class PointerTests | ||
{ | ||
private readonly AppiumDriver _session; | ||
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public PointerTests(DefaultAppFixture fixture) | ||
{ | ||
_session = fixture.Session; | ||
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var tabs = _session.FindElementByAccessibilityId("MainTabs"); | ||
var tab = tabs.FindElementByName("Pointer"); | ||
tab.Click(); | ||
} | ||
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[Fact] | ||
public void Pointer_Capture_Is_Released_When_Showing_Dialog() | ||
{ | ||
var button = _session.FindElementByAccessibilityId("PointerPageShowDialog"); | ||
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button.OpenWindowWithClick().Dispose(); | ||
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var status = _session.FindElementByAccessibilityId("PointerCaptureStatus"); | ||
Assert.Equal("None", status.Text); | ||
} | ||
} | ||
} |
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Every day I am considering rewriting PointerDevice more and more. There are zero reasons to keep them separated.