Skip to content

Commit

Permalink
Improve description
Browse files Browse the repository at this point in the history
  • Loading branch information
LautaroL20 committed Oct 9, 2017
1 parent 825c206 commit cad4264
Show file tree
Hide file tree
Showing 6 changed files with 6 additions and 12 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,7 @@
{
"" "A Standing Fizzler that can be placed in 8 positions."
"" ""
"" "* This Fizzler also fixes the exploit related to some situations where the player can passing cubes under or above it in Coop maps."
"" "* Each pillar will match the colour of the surface it is mounted on. Same-coloured pillars can intersect without causing texture overlaps."
"" "* Each pillar will match the colour of the surface it is mounted on."
"" "* If any of the pillars is inside of a block, the pillar will not be generated to avoid texture overlaps."
}
"infoURL" "https:/\/developer.valvesoftware.com/wiki/Portal_2_Puzzle_Maker/Button"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,7 @@
{
"" "A Standing Fizzler that can be placed in 8 positions."
"" ""
"" "* This Fizzler also fixes the exploit related to some situations where the player can passing cubes under or above it in Coop maps."
"" "* Each pillar will match the colour of the surface it is mounted on. Same-coloured pillars can intersect without causing texture overlaps."
"" "* Each pillar will match the colour of the surface it is mounted on."
"" "* If any of the pillars is inside of a block, the pillar will not be generated to avoid texture overlaps."
}
"infoURL" "https:/\/developer.valvesoftware.com/wiki/Portal_2_Puzzle_Maker/Button"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,7 @@
{
"" "A Standing Fizzler that can be placed in 8 positions."
"" ""
"" "* This Fizzler also fixes the exploit related to some situations where the player can passing cubes under or above it in Coop maps."
"" "* Each pillar will match the colour of the surface it is mounted on. Same-coloured pillars can intersect without causing texture overlaps."
"" "* Each pillar will match the colour of the surface it is mounted on."
"" "* If any of the pillars is inside of a block, the pillar will not be generated to avoid texture overlaps."
}
"infoURL" "https:/\/developer.valvesoftware.com/wiki/Portal_2_Puzzle_Maker/Button"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,7 @@
{
"" "A Standing Fizzler that can be placed in 8 positions."
"" ""
"" "* This Fizzler also fixes the exploit related to some situations where the player can passing cubes under or above it in Coop maps."
"" "* Each pillar will match the colour of the surface it is mounted on. Same-coloured pillars can intersect without causing texture overlaps."
"" "* Each pillar will match the colour of the surface it is mounted on."
"" "* If any of the pillars is inside of a block, the pillar will not be generated to avoid texture overlaps."
}
"infoURL" "https:/\/developer.valvesoftware.com/wiki/Portal_2_Puzzle_Maker/Button"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,7 @@
{
"" "A Standing Fizzler that can be placed in 8 positions."
"" ""
"" "* This Fizzler also fixes the exploit related to some situations where the player can passing cubes under or above it in Coop maps."
"" "* Each pillar will match the colour of the surface it is mounted on. Same-coloured pillars can intersect without causing texture overlaps."
"" "* Each pillar will match the colour of the surface it is mounted on."
"" "* If any of the pillars is inside of a block, the pillar will not be generated to avoid texture overlaps."
}
"infoURL" "https:/\/developer.valvesoftware.com/wiki/Portal_2_Puzzle_Maker/Button"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,7 @@
{
"" "A Standing Fizzler that can be placed in 8 positions."
"" ""
"" "* This Fizzler also fixes the exploit related to some situations where the player can passing cubes under or above it in Coop maps."
"" "* Each pillar will match the colour of the surface it is mounted on. Same-coloured pillars can intersect without causing texture overlaps."
"" "* Each pillar will match the colour of the surface it is mounted on."
"" "* If any of the pillars is inside of a block, the pillar will not be generated to avoid texture overlaps."
}
"infoURL" "https:/\/developer.valvesoftware.com/wiki/Portal_2_Puzzle_Maker/Button"
Expand Down

0 comments on commit cad4264

Please sign in to comment.