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Portal 1 radio physics behave very weirdly. #2220

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FrozenDragon0 opened this issue Sep 17, 2017 · 1 comment · Fixed by #1969 or BEEmod/BEE2.4#753
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Portal 1 radio physics behave very weirdly. #2220

FrozenDragon0 opened this issue Sep 17, 2017 · 1 comment · Fixed by #1969 or BEEmod/BEE2.4#753
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Bug Something isn't working correctly Portal 1 Issue only applies to Portal 1 style.

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@FrozenDragon0
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https://gyazo.com/56d11e4d63b609dbf73d7311797a6334

@FrozenDragon0 FrozenDragon0 added Bug Something isn't working correctly Portal 1 Issue only applies to Portal 1 style. labels Sep 17, 2017
@FrozenDragon0 FrozenDragon0 changed the title Portal 1 radio collisions behave very weirdly. Portal 1 radio physics behave very weirdly. Sep 19, 2017
@TeamSpen210
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Ah, I know why - the collision model extends to the antenna, so the game thinks it should put the center of mass in the middle, in the air above the top of the main body. I'll need to override that.

@TeamSpen210 TeamSpen210 added the Done in next release This has been addressed in the next release label Sep 22, 2017
This was referenced Oct 9, 2017
@TeamSpen210 TeamSpen210 removed the Done in next release This has been addressed in the next release label Aug 19, 2020
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Labels
Bug Something isn't working correctly Portal 1 Issue only applies to Portal 1 style.
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