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Marcel Härtel edited this page Aug 27, 2023 · 2 revisions

InvalidationControl Events

Events

ComponentState Subscribe to get Update and Draw event info for all GameComponents (IUpdatable, IDrawable).
(Inherited from GraphicsDeviceControl)
ControlState Subscribe to get Update and Draw event info for this MonoGameControl.
MultiSampleCountRefreshed Subscribe to this event to react to MultiSampleCount changes in your custom controls.
(Inherited from GraphicsDeviceControl)
OnMouseWheelDownwards Scroll the mouse wheel downwards to trigger this event.
(Inherited from GraphicsDeviceControl)
OnMouseWheelUpwards Scroll the mouse wheel upwards to trigger this event.
(Inherited from GraphicsDeviceControl)

See Also

Reference

InvalidationControl Class
MonoGame.Forms.NET.Controls Namespace

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