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Sandertv edited this page Sep 26, 2018 · 13 revisions

BlockSniper Brush

BlockSniper's main purpose is making editing your world very easy and fast. This is done using the Brush. The Brush is a configurable item (a golden carrot by default). It will activate everytime you hold it and tap the ground, or hold as if you were to destroy a block in the air. It will then create a shape using the configurations set in your brush, up to a 100 blocks away.

BlockSniper's Brush is very powerful, and giving permission for it should be done with care. BlockSniper is not responsible for any harm done using the plugin.


As of the 2.0.0 update of BlockSniper, the plugin now opens up a GUI to adjust brush properties with an interface, instead of having to memorise every command. By default, automatic GUI opening is set to true. This means that the GUI will automatically open when switching hotbar slot to the brush item. Brushing itself is still the same as it previously was. You can always manually open the GUI with /b to open up the complete menu.


Property Usage Description Default
Size [size: number] Changes the brush size 1
Shape [shape: text] Changes the brush shape Sphere
Type [type: text] Changes the brush type Fill
Blocks [block[,block2]: text] Changes the brush blocks Stone
Height [height: number] Changes the brush height for cylinders and cuboids 0
Obsolete [block[,block2]: text] Changes the brush obsolete for replacing Air
Decrement [decrement: bool] Changes brush to (non-)decrementing brush Off
Hollow [hollow: bool] Changes brush to (non-)hollow brush Off
Biome [biome: text] Changes the biome for biome brush plains

For more information about the brush command, head over to the Brush Command page. For more information about the brush shapes and types, head over to the Types and Shapes page.

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