-
-
Notifications
You must be signed in to change notification settings - Fork 41
Types and Shapes
Sandertv edited this page Sep 10, 2018
·
12 revisions
BlockSniper separates brushing in two groups; Shapes, and Types. Shapes are the basic shapes in which the Types can be executed. This means, that every type can be executed in any type. Some types could give a nicer result when executing in a different shape.
Shape | Description | Permission |
---|---|---|
Cube | Selects a cube area around the target block | blocksniper.shape.cube |
Sphere | Selects a sphere area around the target block | blocksniper.shape.sphere |
Cuboid | Selects a cuboid area around the target block, height required | blocksniper.shape.cuboid |
Cylinder | Selects a cylinder area around the target block, height required | blocksniper.shape.cylinder |
Type | Description | Permission |
---|---|---|
Fill | Fills the entire selection with brush blocks | blocksniper.type.fill |
Clean | Cleans the landscape from any non-natural blocks | blocksniper.type.clean |
Drain | Drains liquid blocks, this includes lava and water | blocksniper.type.drain |
Flatten | Flattens the terrain around the target block | blocksniper.type.flatten |
Layer | Lays a thin layer of brush blocks on top of the terrain | blocksniper.type.layer |
LeafBlower | Blows away all plants, including flowers | blocksniper.type.leafblower |
Overlay | Lays a layer of brush block over the terrain | blocksniper.type.overlay |
Replace | Replaces blocks for other blocks | blocksniper.type.replace |
Melt | Melts away blocks with more than 3 sides open | blocksniper.type.melt |
Biome | Changes the biome of the blocks* | blocksniper.type.biome |
CleanEntities | Clears all entities laying on the ground(except players) | blocksniper.type.cleanentities |
Raise | Raises the selected blocks up by one | blocksniper.type.raise |
Expand | Expands terrain outwards | blocksniper.type.expand |
FlattenAll | Flattens the terrain around the target, and clears blocks above it | blocksniper.type.flattenall |
TopLayer | Lays a layer of blocks on the top of terrain, uses height for a bigger layer | blocksniper.type.toplayer |
ReplaceAll | Replaces all non-air and non-plant blocks with brush blocks | blocksniper.type.replaceall |
SnowCone | Lays a carpet of snow layers on top of the terrain | blocksniper.type.snowcone |
Tree | Places a custom tree at the target block | blocksniper.type.tree |
Freeze | Freezes water, extinguishes fire etc. | blocksniper.type.freeze |
Warm | Melts snow, melts ice etc. | blocksniper.type.warm |
Heat | Melts snow and ice, burns grass and leaves, makes water evaporate | blocksniper.type.heat |
- Biome brush is known to not show up immediately. To see the result, reload the chunk by teleporting away.
Copyright © BlockHorizons 2017-2018 - Apache License 2.0