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Hosting Custom Content on GitHub
Flex edited this page Sep 23, 2016
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This gude will take you through the process of using GitHub to host your custom content.
- Create an account if you haven't already.
- Create a new repository.
- Name it something easy like pac3-content.
- MAKE SURE IT IS PUBLIC, I do not know if raw links will work with private repos and also they cost money.
- Initiate with a readme, this is optional.
- Click on upload files.
- Add files to the upload.
- Give it a title.
- Commit directly to
master
branch.
- Go to your file
- Copy the URL
- Remove
blob/
- Change
github.com
toraw.neting.cc
Your URL should look like https://raw.githubusercontent.com/username/repo/master/file.ext
- Put into PAC
As far as I know there are no repository size limits.
- The maximum file size is 10GB (not really anything to worry about)
- The maximum files per upload/commit is 100
There should also be no trafic limits but I'm sure it's like 100 requests an hour or something per file.
Beginners:
Advanced:
- Complete Outfit Examples
- Custom Models
- In Depth Guide to Bringing Custom Models and Textures into PAC3 (2019 Revised)
- PAC in gamemodes
Tutorials:
- Converting gamebryo models
- Converting source models
- Playing sounds using the animation event
- Video Tutorials
- Hosting Custom Content on GitHub
Documentation:
External Links: