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glTF material improvements #3413
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…be done on writer side)
…om/mlimper/cesium into KHR_common_materials-compatibility
KHR_common_materials compatibility (merge to gltf-materials)
Should be doable from my end. |
@tfili any update here? |
@pjcozzi Just have to update the models. |
# Conflicts: # CHANGES.md # Source/Scene/Model.js
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#3410 by @mlimper, now targeted for master. I also added tweaks e0c2716 and f539f48.
@tfili can you finish this for the 1.18 release?
"binary_glTF"
bufferScene/Model loads a glTF with KHR_materials_common using an ambient light
test. @mlimper did you run the tests?@lilleyse do you need to update OBJ2GLTF for the fix to KHR_materials_common?