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fix: the server selector types provide the correct comparators #1111

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Feb 8, 2023
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Original file line number Diff line number Diff line change
Expand Up @@ -30,19 +30,17 @@
public enum ServerSelectorType {

/**
* The service with the highest player count is preferred.
* The service with the lowest player count is preferred.
*/
HIGHEST_PLAYERS(Comparator.comparingInt(o -> o.propertyOr(BridgeServiceProperties.ONLINE_COUNT, 0))),
LOWEST_PLAYERS(Comparator.comparingInt(ser -> ser.propertyOr(BridgeServiceProperties.ONLINE_COUNT, 0))),
/**
* The service with the lowest player count is preferred.
* The service with the highest player count is preferred.
*/
LOWEST_PLAYERS((o1, o2) -> Integer.compare(
o2.propertyOr(BridgeServiceProperties.ONLINE_COUNT, 0),
o1.propertyOr(BridgeServiceProperties.ONLINE_COUNT, 0))),
HIGHEST_PLAYERS(LOWEST_PLAYERS.comparator.reversed()),
/**
* A random service is chosen.
*/
RANDOM(Comparator.comparingInt(value -> ThreadLocalRandom.current().nextInt(2) - 1));
RANDOM(Comparator.comparingInt(value -> ThreadLocalRandom.current().nextInt(-1, 2)));

private final Comparator<ServiceInfoSnapshot> comparator;

Expand Down