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Light Scattering FX: use BS_AdditiveBlend from Common States
Linux build #167: Commit ad12b14 pushed by TheMostDiligent
September 14, 2023 02:47 5m 3s master
September 14, 2023 02:47 5m 3s
GLTF Renderer: use updated resource manager interface
Linux build #135: Commit b08fd3e pushed by TheMostDiligent
August 22, 2023 08:27 7m 17s master
August 22, 2023 08:27 7m 17s
ShadowMapManager: added AdjustCascadeCenter callback
Linux build #133: Commit 48b4070 pushed by TheMostDiligent
August 13, 2023 01:12 5m 20s master
August 13, 2023 01:12 5m 20s
ShadowMapAttribs: replaced bool with BOOL
Linux build #130: Commit d69a120 pushed by TheMostDiligent
August 12, 2023 21:56 6m 14s master
August 12, 2023 21:56 6m 14s
CMake: use Python3_EXECUTABLE instead of PYTHON_EXECUTABLE
Linux build #126: Commit 062dde9 pushed by TheMostDiligent
August 6, 2023 07:57 5m 12s master
August 6, 2023 07:57 5m 12s
Light Scattering FX: updates to match API253011
Linux build #122: Commit 3120169 pushed by TheMostDiligent
July 24, 2023 17:22 5m 52s master
July 24, 2023 17:22 5m 52s
Updated creation of resource mapping (API253010)
Linux build #119: Commit 27824ea pushed by TheMostDiligent
July 23, 2023 15:38 5m 57s master
July 23, 2023 15:38 5m 57s
Light Scattering FX: fixed Vulkan validation warnings
Linux build #113: Commit 2e0e0ba pushed by TheMostDiligent
July 21, 2023 07:54 6m 59s master
July 21, 2023 07:54 6m 59s